Ok, this log might be interesting...
From the start, the game seemed a lost cause : their reg was good, ours was hopeless (kept sniping short range, so obviously oom when a snipe would have meant a kill, no mines, turned heels as soon as we had numeric superiority in a fight, etc...). Our towers were down, one of our portals was locked, they were leading 10-8 warrank... but then we managed an amazing comeback. We captured one of their portals, I scored a few kills, we regained map control, and we were about to win (all portals locked, giants knocking on their citadel's door) when... desynch.
I immediately suspected Bambr119 : he was their reg, had carried the game, losing it was the hardest psychologically on him, and... his stats showed 121 disconnects.
Well, turns out the log does show him as the source of the desynch.
On the other hand, I don't think he's an exploit-user, or he'd be a very poor one : his win/loss ratio doesn't tell that story.
info: CVP_GameData:
szGameName: (FR) EU 3v3 mid lvl
szHostPlayerName: Wyatan
szHostIPAddress: 90.42.54.81
szPassword:
szMapName: Cataract
szGameSpecificXML (size): 3550
szGameGUID: 7df9c7ab-556c-4383-94e8-6510710b6da1
szGameToken: FGwgwUFlgN8BaKkBT23w9AmMa/D8bH9I95HuufI5AcB9Ph1Rxj8dCISPM/SAcijgDArCgUTseF1Tj2yIEbe1y4FR0VUGO/tVge8vZT8dvcvrspYRSRWzJ5I1k1tfrcn78nbVSvbJwg3VLe6V0pTEKgIATRAF+QclRnq0kY3Fpyw1khQ116+coYnPHI+V5YmQvibdEdVtuKczKwGVEY+9p/CupMWTGKwCMA3JCpX+ANu/JcSgKzgiy0fENV2DMyIelwRfjLdwcSKx9ac1N7qQC4gl2Y/b7qEGOnLMpJZLP1yPG4sbMokkL8SicpiNrRV2EAZZoI6+jmjQ/Ef/dPzeauHLHUaThQFlM30CLd9tyUIhQYclteikJQio8SbFr0ycmN9k7CNWjlgxi4OYlpl10R12LlKY4dLBJ5RC9isf6lhrQezSUvoiWFgGZVHQqrz4/ZbSbZ7uys8=
szStartTime: 0001-01-01T00:00:00
szLastNotificationTime: 2009-08-22T06:52:25.75
szGameVersion:
dwHostPlayerID: 71278
dwHostPort: 0
dwMinPlayers: 1
dwMaxPlayers: 6
dwGameTypeID: 5
dwGameMapID: 53
dwNumPlayers: 6
dwGameID: 888347
bRanked: 0
bPrivate: 0
dwHostTeamID: 1
dwHostEntityID: 0
dwWinningTeamID: 0
info: Calling CVPUpdateGame. gameDataXML [len]: [3550]
info: >>>Entering CVPInterface::UpdateGame()
info: >>>Exiting CVPInterface::UpdateGame()
info: >>>Entering CVPInterface::GetGameData()
info: >>>Exiting CVPInterface::GetGameData()
warning: *ACHIEVEMENT WARNING: No tracking of goalIndex = goal1 - achievement = hepa0111
warning: *ACHIEVEMENT WARNING: No tracking of goalIndex = goal1 - achievement = hepa0111
warning: *ACHIEVEMENT WARNING: No tracking of goalIndex = goal1 - achievement = hqueen11
warning: *ACHIEVEMENT WARNING: No tracking of goalIndex = goal1 - achievement = hepa0111
warning: Checksum for beat 27100 mismatched: 7e52fb77f1a7f3bf807c48ffce77ebf9 (sim) != a01514d6b3f67264b0c7e8bc53b66d66 (Bambr199).
warning: *ACHIEVEMENT WARNING: No tracking of goalIndex = goal1 - achievement = hepa0111
debug: Loading module '\000/lua/ui/dialogs/desync.lua\000'
warning: *ACHIEVEMENT WARNING: No tracking of goalIndex = goal1 - achievement = hepa0111
warning: *ACHIEVEMENT WARNING: No tracking of goalIndex = goal1 - achievement = hqueen11
warning: *ACHIEVEMENT WARNING: No tracking of goalIndex = goal1 - achievement = hqueen11
warning: *ACHIEVEMENT WARNING: No tracking of goalIndex = goal1 - achievement = hqueen11
warning: *ACHIEVEMENT WARNING: No tracking of goalIndex = goal1 - achievement = hqueen11
warning: Checksum for beat 27150 mismatched: 17f0f42359348cf755742e20df307d1d (sim) != 8a5f1df5e34fc0c689263e7033bf0dfe (Bambr199).
warning: *ACHIEVEMENT WARNING: No tracking of goalIndex = goal1 - achievement = hqueen11
warning: *ACHIEVEMENT WARNING: No tracking of goalIndex = goal1 - achievement = hqueen11
warning: *ACHIEVEMENT WARNING: No tracking of goalIndex = goal1 - achievement = hqueen11
warning: *ACHIEVEMENT WARNING: No tracking of goalIndex = goal1 - achievement = hqueen11
warning: *ACHIEVEMENT WARNING: No tracking of goalIndex = goal1 - achievement = hqueen11
warning: *ACHIEVEMENT WARNING: No tracking of goalIndex = goal1 - achievement = hqueen11
warning: *ACHIEVEMENT WARNING: No tracking of goalIndex = goal1 - achievement = hqueen11
info: >>>Entering CVPInterface::QuitGame()
info: >>>Exiting CVPInterface::QuitGame()
info: >>>Entering CVPInterface::UpdateCharacterDataFromServer(71278)
warning: *ACHIEVEMENT WARNING: No tracking of goalIndex = goal1 - achievement = hqueen11
warning: *ACHIEVEMENT WARNING: No tracking of goalIndex = goal1 - achievement = hqueen11
warning: *ACHIEVEMENT WARNING: No tracking of goalIndex = goal1 - achievement = hqueen11
info: Closing connection to localhost:1182:1182 because of end of input
info: Eject of syrus67[72380] requested by Wyatan[71278]
info: Eject of syrus67[72380] requested by Ghettojetto[53703]
info: Eject of syrus67[72380] requested by Beylerbey[63340]
info: Eject of syrus67[72380] requested by Echnaton84[77832]
info: >>>Exiting CVPInterface::UpdateCharacterDataFromServer(71278)
info: >>>Entering CVPInterface::GetUserPlayerData()
info: >>>Exiting CVPInterface::GetUserPlayerData()
info: Favor Points from impulse: 4630
info: Number of favor items from Impulse: 12
info: Favor Item Owned: 11
info: Favor Item Owned: 17
info: Favor Item Owned: 2
info: Favor Item Owned: 4
info: Favor Item Owned: 8
info: Favor Item Owned: 9
info: Favor Item Owned: 15
info: Favor Item Owned: 16
info: Favor Item Owned: 19
info: Favor Item Owned: 22
info: Favor Item Owned: 29
info: Favor Item Owned: 21
info: >>>Entering CVPGetPlayerAchievementsByID for 71278
info: Closing connection to localhost:1246:1246 because of end of input
info: Eject of Bambr199[41577] requested by Wyatan[71278]
info: Eject of Bambr199[41577] requested by Beylerbey[63340]
info: Eject of Bambr199[41577] requested by Echnaton84[77832]
info: <<<Exiting CVPGetPlayerAchievementsByID
info: Adding name/ID mapping:[Wyatan:71278]
info: Closing connection to localhost:1209:1209 because of end of input
info: Eject of Ghettojetto[53703] requested by Wyatan[71278]
debug: Shutting down recon for armies:
debug: 0
debug: 1
debug: 2
debug: 6
debug: Shutting down recon for armies:
debug: 3
debug: 4
debug: 5
debug: 7
debug: Shutting down recon for armies:
debug: 8
debug: Shutting down recon for armies:
debug: 9
debug: Shutting down recon for armies:
debug: 10
info: *DEBUG: OnHide: \000false
info: *DEBUG: OnHide: \000true
info: Clearing out old game data
info: LOBBY: Refreshing Available Games List from Impulse.