Bunch a questions from a developing noob :)
Or how to take sins from Ultra noob to noobish?
Hi all, Ive been playing for a few months now, learning heaps each game. In game, its just Fries and again, big thanks to all the advice from ppl during play.
I started with TEC, moved to Vasari (which I love) but have recently been playing mainly advent for the obvious imbalance benefits (forgive me, Im noob). Im finding that most of my big mistakes of late are strategic in nature, and these cost me the game, ie not aggressive enough, or capping the wrong systems or player. So Im here to ask a bunch of questions about developing in mid games.
1. Trade ports - Does the physcial location in the grav well have an effect on trade speed and efficency? Ie if I try to put the trade ports in a group closest to each other, does this improve their production? So if the trade ports in two neighbouring systems are right on the edge of the gravs wells closest to each other, making distance between them short, does this make me money faster?
2. Repulse - Sometimes its just a little push, othertimes its a big glowing globe of stuff? Whats the difference and what exactly is happening here, plus what is the best way to be using this? Also, do ppl leave the Guardian shield ability on too?
3. Phase Jump Inhibitors - Sometimes they work, stop fleet from moving, othertimes, they let a trickle out, othertimes fleet just jumps out even though its still under the PJI influence? Whats the deal with this?
4. Planet pop upgrade - 2nd button under green - Increasing bombardment defence. People suggest this upgrades the population of the planet, making it take longer to clear. Does this also increase tax benefits from the planet? Please explain use vs cost, is this just to slow enemy down whilst they attack the system, giving you more time?
5. Mid - Late Game - Carrier + flak swarms. Ok, so two fleets meet, one masses of carriers, the other masses of flak. As the carrier player, what is the best way to get rid of 30-50 flak?
6. What does a great advent fleet look like? So far Ive found 30-40 illums + 20 flak
7. What are the typical advent SB upgrades?
8. How long in seconds does it take for a planet builder unit (ie fabricator) to respawn after death?
More questions to follow, but I will start here.
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