It seems to me that all minions share the same AI scripts, as they all seem to behave the same. Yeah, we all know about the pathing issues, but what I want to talk about is the intelligence.
Basically, it seems to me that all minions think they are siege units. If they are even remotely close to a tower, they rush in and attack it. Even when I click them and instruct them to back off, most of the time they'll turn around and go right back after the tower (even if they haven't completed my move order yet), forcing me to play the game of CLICK CLICK CLICK until the unit ACTUALLY goes where I want it to (behind me).
Can we please have minions that don't suicide on towers unless I actually click the minion then the tower to order them to attack it? It's very rare that I actually want my minions to automatically engage a tower, except for the siege ones (which should have a separate AI anyway saying it's OK).