Woot!!!
Downloading new patch now.
- Activated Concede mechanism
- Speed debuffs now have a default minimum move speed based on base move speed * 0.66
- Chat window art fixes, improvement to background for visibility.
- When selling an idol we destroy all units created by that idol.
- Fixed a bug where minions that have engaged a specified target would lose their target if target moved out of range.
- AI
- Flag capture checks
- Added task ticks
- Tightened purchasing priorities
- Removal of spammy achievement warnings
- Fix bug where hitting F10 in the main menu would show a broken dialog box.
- Fixes to healing crystal textures.
- Fixed a mismatch when replacing player in matchmaking.
- Lobby autoLaunch code now checks to see that remote players were connected to each other before launching game.
- Edited display error for Regulus Achievement.
- Increased price of Heart of life, doubled cooldown, made it an artifact, and increased the overall effect.
- Increased the power of Hex Scroll
- Reward for game completion upped from 10 to 40, to reward players for finishing the game, win or lose.
- Reduced experience and gold reward from killing priests and angels, to offset the benefit the opposing team sees from a citadel upgrade in those types.
- Improved Angel anti-Demigod focus.
When I search for updates on impulse it always says "no new updates found". Where did you get the update?
nevermind now it found the update
Excellent. Can't wait to get home and play a few matches. Then, I'm off to see Transformers 2. Now that deserves a W00t.
testing it now
What are the new stats/costs for HoL?
Hmmm... still no mention of Torch auto-attack in Fire Mode, which makes me think it's intended. Interesting.
Honestly, I don't mind that. It encourages me to constantly shift forms, and when shifting into ice-form, you get the +dmg bonus anyway.
Random demigod = AWESOME.
Games not launching when ready? = OH GOD NO!
Oh, is that their intended purpose? Good to know.
Like what I see on paper. Interested to see how it pans out in-game.
What about rage quits?
Random demigods doesn't work. It won't launch the game.
http://forums.demigodthegame.com/357291
See there about Random demigods. Seems it was working in the staged build, but for some reason doesn't in the live build.
ha cause its wwhat most people will notice.
Hol 12,000g in the artifacts.
30hps, 75% mana and 4500 hp and mp oveer 10 seconds unless hit.
still works under oak shield.
Great they made it now useless. Previous stats were 15hps 50% mana, 3000hp/mana. So the effects were not even doubled, but the price was almost tripled? Who is going to use 12k on that? Nobody. We wanted you to balance the item, not make it fucking useless
.
No mention of the zillion autoattack bugs, moving stoping when using abilities/items, abilities locking after assigning skillpoints, etc, which makes me think patch fails to address basic gameplay bugs.
AND they didn't even mention the dressing room that I asked for a LONG time ago where you could make new outfits and redo hair and makeup of your demigod.
STARDOCK we will not bow to your commie bastard ways! Give us our dressing rooms!
aaaaaaaaaaaaaaaAAAAAAAAAAAAAAAAAAAAAAaaaaaaaaaaaa.......breathe......breathe......breathe.....
aaaaaaaaaaaaaaaAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAaaaaaaaaaaaaaaaaaaa.......breathe.......breathe.......GIVE IT TO US!!!!!!!
I didn't use HoL anyway.
Dude, don't rush them, or they'll uh "forget" all the surveillance equipment in them.
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