Ring of Divine Might

Even long after the 10 seconds is up after using the Ring of Divine Might's ability, I'm still seeing enemy mobs fly up high in the sky. I think it's when my Demigod (Erebus) personally attacks as opposed to my minions. Can anyone confirm if it's just me or if the "send them sky high" effect lasts after the 10 seconds on the Demigod?

Also, with Erebus' minion spawning mechanics, I've had a case where an enemy mob was sent flying high, and it landed off the map (i.e. outside the lanes, in a 'free fall' pit zone in Cataract). That was where my Night Crawler spawned - off the map, unable to get anywhere. Granted, this can be worked around using a teleport scroll, but it should be addressed.

Finally, am I meant to be able to whack enemy mobs while they're helpless in the air? Are they meant to automatically die when they crash down from the sky? Does this still work when facing Catapultasurii and Giants?

758 views 3 replies
Reply #1 Top

Demigod attacks often send creeps flying when they kill them. Nothing unusual.

However, there are other items that might send enemies flying when you use them. What else did you have?

And no, Catas and Giants don't count as small creeps and so aren't sent flying.

 

:fox:

Reply #2 Top

Catapults and giants can't be thrown in the air. Ring of divine might only works for 10 seconds, so it's probably just you. Or a bug. Creeps die when they crash to the ground, but it's possible to hit them in the air(at least for ranged characters).

Reply #3 Top

The ring only effects your minions.