Autoupgrade of units in the field
One of the economic models (camp 3 I think) proposes that if you research a new level of sword, all of your swordsmen in the field are upgraded immediately to the new weapon.
I wanted to create a new thread here because I didn't want the post to get lost in the monster thread.
Lots of negative has been posted about the idea - seems kind of cheesy that with no resource costs you could push to finish the research on the eve of battle and boost your troops amazingly.
On the other hand, I can see how it could become a logistical nightmare to ship the new and improved (swords, shields, various armor pieces) Also, trakcing every individual unit and the huge variety of gear (instead of tracking an army that has 3000 "swordsmen" the program would have to track each unit as an individual with his own unique gear, etc etc) That sucks too.
Hmmm what to do, what to do?
I have been thinking about it for some time (well a day or two) and have a solution to offer.
1st, a generic spell "upgrade armies". Minimal mana cost that scales upward with how many units are being upgraded. The upgrade is all or nothing for that unit type - all your pikemen get upgraded or none of them. This is so all units of a given type are equipped the same.
There is a second cost to casting "upgrade armies". If the army currently has a +1 Sword and you want to upgrade them to +2 Swords, you need to have enough "+2 potions" (or whatever turns a normal sword to a +2 sword) created. Also, you need to cast the upgrade spell before you can create any new swordsmen using the +2 sword. This would be so that all swordsmen units in the world are the same. If you were upgrading +1 iron swords to +1 adamantium swords, you would need enough adamantium ore. Or possibly there should just be a gold cost (the resource cost makes more sense to me, but whatever, I realize some things may need to be abstracted.
Anyway, a couple thoughts I had. Your thoughts?