Slow and stun stacking
Stuns don't stack anymore. Interrupts and slows still do. Let me see.
- Ice aura.
- Pentinence.
- Poison Dagger
- MotB.
- Frost nova.
- Wyrmskin Handguards
- Deep Freeze,
- Maim
- Shrapnel Mines
How the hell are you supposed to fight that? The instant you get into combat, you can't use any skills, abilities or consumables, and you can't move, so you instantly die. This means that even if you're with your equally sized team, you're dead. There are far too many skills that remove your ability to play your Demigod. I also hope that you didn't want experience or gold.
The trouble here is with Demigods that start off with instant slow/stun/interrupt skills, and those that don't. E.G. Rook and Torchbearer. If you play Rook, you don't get Boulder Roll until level 5. The enemy gets Deep Freeze at level 1, and can buy Poison Dagger as a favour item. So at level 1, you can instantly stack Pentinence, Poison Dagger, Deep Freeze (and Ice Aura, if you have 2 TBs). I can't stack two groups of towers in one place for instant unstoppable pwnage of the other team anywhere on the map.
Truth is, the problem is skills that stack, versus ones that don't. Fireball/Bite/Spit, you can be hit by all of these at once. You can't double up on Structural Transfer, or Boulder Roll. No enemy will stand under two Hammer Slams.