Crucible Strategies
This map is giving me a lot of trouble. Victory hinges on that gold mine flag, but I keep feeling like certain demigods don't have a hope in hell of actually capturing that flag. The key problem is that the flag is so far away from the towers and mobs. If you have to run while you're out there, it's a LONG way back, and if an enemy demigod moves faster than you it's basically a death sentence. That forces you to use teleport scrolls, but that's not a solution, either. Firstly, if it's interrupted you're dead. Secondly, it's costly, and you have to walk quite a distance to get back to the battlefield afterwards.
If the enemy outruns you and has an interrupt (quite common if they are Sedna, Erebus, or Oak), then you have virtually no chance of escape if you cannot defeat them in a fight. I feel like it's a real uphill fight if you end up with a slower demigod. Even if you can fight off a faster DG, they can run away and you still must take a much greater risk each time you go out to try to take those flags. Are there are any good strategies to to get around this, other than just picking fast demigods?