Bear dens! and Diplomacy with Bears!

The initial EWOM will be fairly limited to 12 human races.  I want to play a bear race or get some bear Calvary sometime in future mod/expansion; I try to outline a mechanism that fun & implementable in day 1 of EWOM.

Bear is a race.  It is customizable by players in SDs’ Bestiary.  Its major difference with the default races is Bear’s Settler built a Den & the den has to be built in a forest, low hills, and mountain, underground tile (no plains, no dessert etc). 

When playing against the Bear, we play against them as just another AI player.  There is no major/minor concept as in GalCiv2.  If the map has 90% forest but little plains, the bears are the force to reckon with; the Fallen & the Humans will struggle

Bear’s den will function as normal cities. Assuming any barrack structure can produce Spartan, you’ll get the Bear Spartan there.  There should be unique structure for the bear race too. 

If the den is captured by a Human/Fallen player A, A cannot produce the Bear Settler, or build any new structure inside.  Player A can still produce new (bear) units that it originally is capable of, but its production rate will be decreased to 10% to 50% (depend on balance/play test etc).  The same applies, if the Bear player captures a Human city.   Incompatible player is INCAPABLE to use the city to its full capability, because their settler cannot settle to this particular land tile.

The Bear (AI) player will have the same diplomacy options/capacity as others.  They even have their Victory condition.  However, their initial diplomacy strategy will be extreme.  In turn 1, the beast race maybe at war with everyone (think your typical barbarian).  Or it is defaulted to non-aggression to all Fallen/Evil players & war with all Human/Good players if it is the Goblin race.

Random barbarian roaming stack, is NOT an AI Player.  However, if a randomly generated stack happens to contain a settler unit, it can become a new AI player when settled.  Also there should be some kind of unit called “Supplies” allowing rushed build of structures, so a new AI player will not be too weak when the game is well into its 200 turn.

The same concept applies to other races/player..
1)    Demons builds castle on lava, hell, on top of plan, grassland etc
2)    Undead builds their tomb on graveyard, swamp, any underground, on top of plan, grassland etc
3)    Giants builds their den on forest, low hills, low hills, mountain, underground (i.e. compete with bears’ habitat, can settle on a razed bear den, migrate a bear den to Giant's den etc)
4)    Mermaid builds their palaces in the ocean
This mechanism should opens up tons of possibility!

6,451 views 14 replies
Reply #1 Top

I think that could be modded, if you knoew what you were doing..... I don't think SD would go to all that trouble to integrate it when the game is relatively close to completion (@ least from a player coding POV, I think they still have to do some work with spells & magic etc.).

Reply #2 Top

there is no diplomacy with bears....  There is "wave your arms and yell", "curl into ball and pretend to be dead", and "be mauled/die"   depending on the type of bear, one of the two 1st options might not exist as are covered by the 3rd option.

 

 

But no seriously, this seems reasonable.  modding it shouldn't be hard at all.

Reply #3 Top

God is this going to end up like the space ponies thing?

Reply #4 Top

Probably.

Reply #5 Top

Well, the space ponies ended up as both an achievement and a hat (seriously, I have the official pink space ponies hat!)  If I had an elemental bears hat (actualy I'd want gloves or a shirt or something, since its tough to wear 2 hats at the same time) then I'd be very pleased.

Reply #6 Top

I want magical kittens.:pout:

Reply #7 Top

Space ponies hijacking thread now??  Bear Calvary come to the rescue!

Try, staying on topic.  One thing annoys in all TBS I played is how independent behave.  There are times I want independents that mind their own business, be a punch bag (that cannot win the game) etc. 

The new Victory Conditions below is meant to be used by some AI players
Victory condition: Stay Peaceful
-    Player with this VC cannot start a war
Victory condition: Stay Neutral
-    Player with this VC cannot start a war; however, anyone trying to go inside its border without payment/permission means war is declared
Victory condition: Stay Barbaric
-    Player with this VC is at war with all players all the time

Reply #8 Top

Btw, why not having this feature (if 90% people wants it) when the game is published?  Mod is for hard core or people not satisfied with the original.  If SD can produce a product that make 90% of their customer happy, they succeed. 

This mechanism should be quick & easy for SD to do if they put it in mind.  The same cannot be said to modders, because AI behavior has to be changed to know who to use say the mermaid, or the no-settler-den, or the reduced-productivity-town etc.

Reply #9 Top

Bears do not negotiate with terrorists.

Reply #10 Top

Quoting Climber, reply 8
Btw, why not having this feature (if 90% people wants it)...
No numbers or % please. You are dooming yourself if you do.

I think that non-human(fallen) factions (beasts appart) aren't going to get too much attention to start with. Stardock may prepare some plans for future expansionS and/or patches that include that kind of ideas (and because the game must be prepared to allow such things because of modding by players). That said, some kind of avian sky city would be nice to say the least.

Reply #11 Top

Quoting Nights, reply 9
Bears do not negotiate with terrorists.

If I was the bear I wouldn't say much more to you other than "get off my lawn!". I think you will need a veeery good plan and a translator to get anywhere.

Reply #12 Top

more bears, and people with voices like starscream

Reply #13 Top

Quoting Szadowsz, reply 12
more bears, and people with voices like starscream

now, when you say this are you thinking of the original 1980's english voice, the japanese voice, the voice in Transformers Armada, universe and so on, or the voice in the recent movies?

Reply #14 Top

all of the above

our bears have left PHaaaase Space