Funny, same with Impulse. However, Impulse is a hell of a lot more user-friend then Steam. As of September of 2008, Sins had sold more then 500k copies. Not sure what the final number was, maybe some one can enlight us, along with the numbers of copies sold of Gal Civ 2.
Yeah, Valve is a big company, but sometimes they let it get to their heads when they start making sub-par products and people still by them like crazy due to the name, i.e. Blizzard.
Ok, you just confirmed that nothing you say has merit. Thanks for verifying. Valve and Blizzard both are known for their impecable record in releasing polished products that they will support to the end of days. Sub-par products hahah.
I really disliked the extra Episodes of Half Life 2, it was short and fluff. Half Life 2 when it first came out was bug ridden as well. Team Fortress was in the works for years. I do mean YEARS. L4D was created by Turtle Rock, and once the SDK comes out the player base will pump out content like crazy, just like the Counterstrike community did.
Blizzard... Don't get me started. World of Warcraft. Starcraft 2, split into 3 different campaigns sold separately.
There is a difference between caring about your customers and gouging the crap out of your customers.