mana regen question
I've noticed on a few of the different bits of equipment (mostly helmets) that there are 2 different types of mana regen modifiers. The flat +XX mana per second regeneration, or a percentage based regeneration. Does one hold a greater benefit than the other? is the percent based one better for casters, and the flat rate one better for the more melee oriented DGs?
Anyone that can lend me some knowledge would definitely be much appreciated. ![]()