Elemental: Universe of Magic

I know E:WoM is not yet out, but I would like to officially request that the sequal be Elemental: Universe of Magic. Imagine having a game that is a combination of MoM, Civilization, and MOO/MOO2/Galciv2. Think sort of like Spore where you go through stages from colonizing your first city to researching BOTH magic AND technologies and take over both planes of existence on your one world, then obtaining space travel and going out into space and doing more research into normal technologies AND magic on a galactic scale and taking over both planes of an entire galaxy! 

Yes, there would be some logistical, UI, and management challenges to overcome to create such a game, but it would be wicked fun! As for system requirements, AMD is coming out with a 12-core processor 1st half of 2010, so by the time this game was developed, you could have a pretty beefy system running it. 

Imagine being able to have an economy / empire driven by money production, resource production, and mana production! You could have both spells and technology that enhance your space vessels.

You could load up troop transports with fantastical creatures and drop them with your other armed forces onto alien worlds and have huge ground-based tacticle battles where you fire off spells, shoot blaster weapons, etc. You could even develop armor and weapons technologies for your fantastical creatures and reinforce them further with defensive spells. 

This would be the coolest TBS of all time, IMO. :)

21,341 views 16 replies
Reply #1 Top

I don't know. I always envisioned Elemental as a pure-fantasy game with no adbvanced technology. Not to say that Stardock shouldn't try to create a fantasy-scifi hybrid at some point, but I would like to keep Elemental "pure".

Reply #2 Top

Magic Missles in the GalCiv tech tree?!?!!  Sounds like April Fools to me ;-)

Reply #3 Top

Spore was such a gay letdown in the end, I don't know if I want Stardock trying for a Spore style game...

 

It's either beyond current tech, beyond people, or just beyond EA.  One out of three is bad odds...

Reply #4 Top

  Imagine having a game that is a combination of MoM, Civilization, and MOO/MOO2/Galciv2.

...   ...

You could load up troop transports with fantastical creatures and drop them with your other armed forces onto alien worlds and have huge ground-based tacticle battles where you fire off spells, shoot blaster weapons, etc. You could even develop armor and weapons technologies for your fantastical creatures and reinforce them further with defensive spells. 

It's very difficult and risky to merge both Fantasy and Space_Fiction into the same game.  I would rather see the  Gal_Civ_3  budget include a fantasy option instead of the Elemental:WoM  budget be used for a Space_Fiction option.

 

Reply #5 Top

Probably a bit too far IMHO.  Spore suffered from trying to do too much, it tried to have so many features that in the end none of them were particularly good.  Games like Sins and GalCiv work well because they don't try and do too much.

Reply #6 Top

Quoting Scoutdog, reply 1
I don't know. I always envisioned Elemental as a pure-fantasy game with no adbvanced technology. Not to say that Stardock shouldn't try to create a fantasy-scifi hybrid at some point, but I would like to keep Elemental "pure".
Spelljammer or Planescape feeling for the win.

Reply #7 Top

Might be a bit premature to talk about a sequel. :)

Reply #8 Top

What about a middleground of sorts---parallel worlds?  You could conquer the given place you start out in, but what then?  What if others from another world would then take note and initiate on your newly conquered world lest they fear you initiate on them?  Could work well with the random map generation already within combined with a crafting hand towards "themes".

Forest Planet of the Elves?  Dwarven take on the Hollow Earth Theory?  All seem possible to me especially considering the doors 64bit will open up.

Reply #9 Top

Just keep it seperate from Elemental and you have my full support.

Reply #10 Top

Quoting getter77, reply 8
What about a middleground of sorts---parallel worlds?  You could conquer the given place you start out in, but what then?  What if others from another world would then take note and initiate on your newly conquered world lest they fear you initiate on them?  Could work well with the random map generation already within combined with a crafting hand towards "themes".

Forest Planet of the Elves?  Dwarven take on the Hollow Earth Theory?  All seem possible to me especially considering the doors 64bit will open up.

 

Actually, that would be cool if there were multiple dimensions and you could conquer your own dimension, then reserch a spell to port to another dimension and start conquering there. But you would have to have some plausible reason for more than one dimension and it would also have to explain any limit on the number of dimensions. Maybe during some huge battle of magic, the universe fractured or something. I remember this book series I read once (a long time ago) where this guy called "Skeeve" was travelling interdimensionally to various different worlds. It was a pretty cool setup.

Reply #11 Top

Quoting egable, reply 10

Quoting getter77, reply 8What about a middleground of sorts---parallel worlds?  You could conquer the given place you start out in, but what then?  What if others from another world would then take note and initiate on your newly conquered world lest they fear you initiate on them?  Could work well with the random map generation already within combined with a crafting hand towards "themes".

Forest Planet of the Elves?  Dwarven take on the Hollow Earth Theory?  All seem possible to me especially considering the doors 64bit will open up.
 

Actually, that would be cool if there were multiple dimensions and you could conquer your own dimension, then reserch a spell to port to another dimension and start conquering there. But you would have to have some plausible reason for more than one dimension and it would also have to explain any limit on the number of dimensions. Maybe during some huge battle of magic, the universe fractured or something. I remember this book series I read once (a long time ago) where this guy called "Skeeve" was travelling interdimensionally to various different worlds. It was a pretty cool setup.

 

It could be something revealed over time additionally through random events...like....an "out of place" Elven force could suddenly come straggling along due to hitting something like a Bermuda Triangle in their own world...which might lead you to investigate...which might lead to you getting sucked in...or them sending a war/scout party and some rival of yours decides to attack first and question later...all spiralling into madness quite readily.

Could also use it as a bridge of sorts as to how various races got started via accidental/intentional Seeding.

Reply #12 Top

Niiiiiiice. If this ever gets off the ground, I want on it!

Reply #13 Top

I just want the ability to travel between the worlds MoM style.

Reply #14 Top

I think it would but just to big. But I love the IDea.

Reply #15 Top

In games, the only "too big" is a virtual-memory crash.

+1 Loading…
Reply #16 Top

Quoting landisaurus, reply 13
I just want the ability to travel between the worlds MoM style.

Hopefully we will see multiple dimensions such as a Caverns realm; Myrror realm; UnderSea realm; Clouds realm; etc., .  

Heroes_3 and Master of Magic provided 2 dimensions/levels to explore

AgeofWonders:ShadowMagic provided 3 dimensions/levels to explore

 

I wonder how many we'll have within  Elemental.   I'm definitely excited.

:drool: