How are dungeons going to work?
I was just wondering - are dungeons going to only take up one one outdoor map square, and when you enter it you get a load screen and then you are in the dungeon environment with that group? Or is the dungeon going to be a separate map beneath the outdoor map (so a square of movement in the dungeon = a square a movement outdoors.)
So as you are exporing a dungeon, do you just move the units in the dungeon one or two squares per turn, therfore taking many turns to explore the dungeon, or do you "zone in" and then can explore the entire dungeon during one movement phase (sort of like treating the dungeon as if it were a tactical battle)
Or is dungeon exploration going to be handled in some other way? has anyone heard anything specific?