Galactic governments

I have an idea for future expansion or games.  How about being able to choose the kind of government for your colony?  For example, a dictatorship gives more taxes but is much more likely to rebel.  Democracy gives faster growth but less taxes. I think it will be fun to be a dictator; levy heavy taxes and spend it on something stupid.

32,762 views 6 replies
Reply #1 Top

Off topic is across all forums... But judging from your post, you are talking about SoaSE in particular since GalCiv2 already has this option. I would not be to suprised if this feature does appear in Sins, since the next mini x-pac after Entrenchment will be about diplomacy and the peaceful side of the game.

Reply #2 Top

So where should I had posted instead? 

Reply #3 Top

I'd recommend putting it in the Sins forum if it's about Sins...

Anyway to address the issue, I see your point but I think it would probably only work right if there was some sort of slowed-down empire-building mode.  Since Sins is real-time, planet ownership tends to change somewhat quickly and I think something like this, while cool, would just add yet another layer of micromanagement to founding/retaking planets.

Reply #4 Top

Sins i thought it belongs to GaCiv

Reply #5 Top

governments are surely a good idea, but I agree that this is definatley something for the empire wide level and not on a per planet basis. makes less sense and creates more micro. in about all 4X games, government type choices affect all cities/ planets/ colonies in your empire.

Reply #6 Top

Quoting Shadowhal, reply 5
governments are surely a good idea, but I agree that this is definatley something for the empire wide level and not on a per planet basis. makes less sense and creates more micro. in about all 4X games, government type choices affect all cities/ planets/ colonies in your empire.

Yeah, it would make little sense if you have different governments on different planets.  Maybe picked it from the beginning and can't be altered.