[MOD InProd] ISSF Faction
Inter-Stellar Sol Federation
I wanted to let you all know that I'm in the preproduction stages of creating my own faction to add to Sins. The faction's called the Inter-Stellar Sol Federation or ISSF. The ISSF is based on using spacecraft and structures of a more space age / cold war era design.
I've already planned out the ISSF's ships and their abilities and weapons:
Frigates:
Odyssey – Deep Space Probe
Explore | Scan
Unarmed
Gagarin – Patrol Frigate
Disable Shields
2 × Autocannons
Hellfire – Long-Range Assault Frigate
Hellfire Missiles | Nuclear Warheads
2 × Ship-to-Ship Missile Launchers / 2 × Ship-to-Surface Missile Launchers
Rottweiler – Escort Frigate
EMP
6 × Light Autocannons
Atlas – Colony Ship
Colonize | Crew Extraction
Unarmed
Cruisers:
Valkyrie – Escort Carrier
EMP
2 Squadrons (upgrade to 3)
Unarmed
Aurora – Combat Support Vessel
Repair Crews | Ammo Supply
Unarmed
Hunter – Destroyer
Seek-and-Destroy | Ping
2 × Heavy Autocannons / 1 × Laser Cannon
Capital Ships:
Korolev – Battlecruiser
Boxer Missile | Blockade | Emergency Power | Moment of Desperation
4 × Laser Cannons / 4 × Autocannons / 1 × Ship-to-Surface Missile Launcher
Polaris – Strike Carrier
Flak Screen | Evasive Maneuvers | Scramble Fighters | Perseverance
2 Squadrons (upgrade to 8)
4 × Light Autocannons / 4 × Flak Cannons / 1 × Ship-to-Surface Missile Launcher
Geneva – Command Ship
Fire-Control Array | Missile Screen | Propaganda | Sensor Jammer
4 × Autocannons / 4 × Anti-Missile Launchers / 1 × Ship-to-Surface Missile Launcher
Havoc – Assault Cruiser
Gauss Rail Gun | Missile Storm | Thermonuclear Warheads | Cluster Bomb
1 × Rail Gun / 4 × Autocannons / 2 × Ship-to-Ship Missile Launchers / 1 × Ship-to-Surface Missile Launcher
Current weapon setup is not absolute.
Other Parts of the Mod:
- Fighters and Bombers
- Construction Frigates, Trade Ships, Refinery Ships
- Structures, ie: Frigate Factory, Research Stations, Extractors, Tactical emplacements, etc.
- Cosmic Debris
- Research Trees (Union Tree and Society Tree)
- HUD Texture Elements, ie: ship icons, action grid buttons, etc.
- Other Coding, like ISSF ship names.
note: My Sins is on my other computer at home, so it'll be a while before I can actually begin building these ships.














