Frogboy Frogboy

Elemental Inspirations II

Elemental Inspirations II

Excerpt from "Guardians of the Telenanth"

Appendix B: Draginol & The Morning Star

Kona the Dread Lord had fashioned his empire on the premise that he was the supreme power of the world. Central to his power was the orb of dominion, a tool that he had conceived and helped wrought with the aid of his brothers.

Of the nearly 100 Dread Lords in the beginning, only 20 remained – the 20 mightiest. They were aided by thousands of fledgling Arnor who had turned on their own long ago in their inherent need to follow those they believed were the strongest. Chief amongst these fledglings was Calax the Dread Knight who led the effort to seek out new Arnor to bring to the Iron Fortress.

The Dread Lords had trained the most promising of the fledglings to be Battle Mages. Their life forces were augmented by the power of the orb. Once near the orb itself, they could draw on its power to exact terrible retribution on the enemies of the Dread Lords. When far away from the orb, their powers were diminished but still terrifying to those who had defied the will of Lord Kona.

Kona’s chief advisor was the ever loyal Draginol. Some argued that Draginol was the one who conceived of the idea for the orb of dominion but Draginol never had a thought that did not first come from Kona, or so Kona believed.

The great civilization of the Arnor had been brought low due to thousands of years of war. Tandis had gathered the survivors of the Arnor and had made them a formidable opponent. No longer were the Arnor cattle to be slaughtered but instead fought back with a level of sophistication that Kona and the other Dread Lords had never dreamed possible.

On this very day, Tandis and his allies were assaulting the Iron Fortress in an effort to rescue Amanda the Morningstar. The Morningstar was a fledgling, not even a first-one among the Arnor and yet a great effort had been made by the Arnor to save her. She emanated more energy that one would have thought possible of a fledgling and today was her day to have her life force absorbed by the orb of dominion.

Kona looked down into the great courtyard of his mighty fortress and saw that Mascrinthus the Mithrilar was slowly being worn down by the Dread Lords and the Battle Mages. Even the Mithrilar were no match for the Dread Lords when inside the Iron Fortress and the full might of the orb brought to bear.

It was at this moment that Amanda the Morningstar was brought in front of him by Calax for the absorption. Draginol, his loyal advisor, stood by in silence. Yet, Kona could feel tension and fear emanate from Draginol. Before Kona had time to consider the significance of that, Tandis the Arnor appeared.

Long had Kona sought to confront Tandis. Tandis had spent much of his life amongst the Dread Lords in the time before the Arnor recognized distinctions amongst their kind. Now, Tandis was their greatest adversary. Tandis was no match for Kona or the Dread Lords in inherent power. Yet, Tandis seemed to grow in skill over time to the point where he was a threat to any Dread Lord in single combat.

Kona and Tandis engaged in single combat. Kona’s sword was broad and jagged. It sung of the raw might of the Dread Lords. Tandis’s sword was shorter and thinner with only one edge sharpened. Tandis always fought with discipline and restraint as his guide. His discipline was legendary and always led to his triumph.

Today, however, in the heart of the empire of the Dread Lords, inside the Iron fortress with the orb of dominion at hand, Tandis could not overcome Kona. Kona swung down on Tandis’s sword so hard that it rang out in a grief so loud that the walls of balcony they stood on shook. His sword dropped.

Kona laughed and knew his triumph was at hand. Tandis was defeated in mind and body and with a gesture, Kona threw Tandis against the wall.

Amanda the Morningstar, restrained by Calax, watched with grim determination. There was never a question of the outcome. Calax nor Draginol had even moved to aid Kona as the inevitability of this moment was certain.

Kona wanted Tandis to see the end of the Morningstar and moved forward to take her essence into the orb. That was when Draginol spoke.

“Kona, my lord, I beg of you, do not end her life. Free her. You can have all of Arnor but not this one life.”

Kona quickly returned to his memory of Draginol’s sense of fear of this coming moment. Draginol had served Kona faithfully for a time so long that the stars themselves had changed over the duration. But Kona was the master and no servant may question his will.

In Draginol he saw something that he could not believe or understand. Draginol loved this fledgling, this Morningstar of the Arnor.

Kona said with contempt to Draginol, “You serve me. You have no life outside of me. Your feelings for this fledgling are of no consequence. “

Draginol did not move or speak. Yet, something changed in that very moment. Draginol’s visage changed to reveal a being of regality and might.

Kona was astonished and instantly recognized what he saw.

“You are a Mithrilar! All this time you have stood by my side as my servant and you were a Mithrilar? To what end? You will answer me here for no being, Mithrilar or no, can resist me in my place of power.”

Draginol looked upon Kona and Kona felt fear. Draginol’s eyes flickered with a potency that threatened to bring Kona to his knees. Kona commanded all his forces to turn on Draginol in that instant.

Every battle mage and every Dread Lords converged on Draginol in that instant. Mascrinthus, the Mithrilar, looked on in stunned silence. The surviving Arnor and himself had been given a stay by the dark Mithrilar.

The energy that rained onto Draginol could not be described. So much raw power had never been concentrated onto a single point since the beginning of time itself and yet Draginol seemed undaunted.

Calax rushed at Draginol only to be brushed aside and fell from the balcony. The torrents of energy came to an end as the battle mages and Dread Lords fell in exhaustion.

Amanda the Morningstar looked on Draginol not with fear but with love and hope. The energies that rolled off Draginol created a glow about him that brought a glimpse of the being Draginol might have once been, a being with a desire for justice and righteousness.

Moments later, the storm of energy about Draginol faded leaving Draginol and Kona facing one another. It was only then that Draginol finally spoke again.

“You fool. Do you really think that the orb was created for you? Do you really think that this is your place of power? Behind your every decision and behind your every thought I lurked. Here it is I that stands supreme, not you. I would have given you all but the murder of this girl I would not permit. There are events yet to unfold that require her and you. I will banish you to a place far beyond Arnor. Do not think it a mercy as we shall meet again and when that time comes you will know that your end has come.”

And with a gesture Draginol sent Kona away, never to be seen on Arnor again.

Draginol helped Amanda to her feet and in Draginol’s eyes one could see a warmness and love that was matched by her.

“You must return to your people. We shall meet again in time though I will not know it is for a second time.”

Amanda returned to her people and never forgot the love in Draginol’s eyes or the nobleness that had not been entirely extinguished from Draginol’s soul. They would not meet again for a long while.

291,262 views 58 replies
Reply #26 Top

I guess I'll imagine the link between this and Gal Civ as very similar to Warhammer >>> Warhammer 40k or Warcraft >>> Starcraft, only backwards. Why not?

Reply #27 Top

Warhammer >>> Warhammer 40k

for the record... that isn't accurate anymore.  It used to be, but they dropped that after 2nd edition of 40K

Warcraft >>> Starcraft

what?    there isn't a link there.     Starcraft takes place with earth's distant future... azeroth, the burning legion, and everything else has nothing to do with the starcraft universe.

Reply #28 Top

ya... the only link between warcraft and starcraft is the names (both end with 'arcraft') and they are both made by blizzard...

Reply #29 Top

There's definitely some detail here:

http://draginol.impulsedriven.net/article/171522/Of_the_Altarians

https://www.galciv1.com/encyclopedia/history.html

Thanks Peace Phoenix.

I think it safe to say that the relationship between the various games isn't artificial or manufactured but has always been that way. 

Reply #30 Top

Quoting landisaurus, reply 2

Warhammer >>> Warhammer 40k
for the record... that isn't accurate anymore.  It used to be, but they dropped that after 2nd edition of 40K

Warcraft >>> Starcraft
what?    there isn't a link there.     Starcraft takes place with earth's distant future... azeroth, the burning legion, and everything else has nothing to do with the starcraft universe.
Then there is indeed a pattern, no? All the settings are connected, if not directly or through the fluff & lore. I think he means that they have the same kind of connections, Warhammer 'became' Warhammer 40k, Warcraft 'became' Starcraft, and Elemental/GalCiv2 have the same kind of token bonds to eachother, except that instead of a Fantasy setting becoming a Sci-Fi setting, it's - as he says, "backwards".

For the record though, Warcraft and Warhammer have the same kind of connection. Blizzard originally wanted to make a Warhammer game, but GW-and-the-powers-that-be and Blizzard hit a snag (presumably because GW rarely gives others any kind of freedom with 'their' setting). Instead, Blizzard made their own setting, Warcraft.

History could've played out very differently.

:p

Reply #31 Top

Quoting Draginol, reply 4
There's definitely some detail here:

http://draginol.impulsedriven.net/article/171522/Of_the_Altarians

https://www.galciv1.com/encyclopedia/history.html

Thanks Peace Phoenix.

I think it safe to say that the relationship between the various games isn't artificial or manufactured but has always been that way. 

Is there a second part to the encyclopedia history anywhere online? That link runs out of text with the title "Starting over on Window" and a [next] link which doesn't seem to work. It was a very fun read and I'd love to read the rest! :)

Reply #32 Top

I could so see Elemental being a part of the GalCiv Universe. If there's a campaign editor I might make a campaign that sets the connection between the Dread Lords and Arnor to the Humans and Fallen (prehaps the Fallen became the Dread Lord nd the Humans became the Arnor).

Reply #33 Top

you might make a campaign?   make a campaign of what?  (seriously, I'm interested its just you kinda left an incomplete thought)   Like work the elemental back story into a between campaign story that leads up to the discovery of magic and all that?  that would be pretty awesome.  You should mod that in or something (then submit it to the contest for a free shirt ^_^)  (I don't think you could put all of E:WaR between the expansions since that would mean the universe exploded between them, and the civilizations re-invented space travel without some sort of dramatic change that basically re:evolving would result)

Reply #34 Top

Quoting landisaurus, reply 8
you might make a campaign?   make a campaign of what?  (seriously, I'm interested its just you kinda left an incomplete thought)   Like work the elemental back story into a between campaign story that leads up to the discovery of magic and all that?  that would be pretty awesome.  You should mod that in or something (then submit it to the contest for a free shirt )  (I don't think you could put all of E:WaR between the expansions since that would mean the universe exploded between them, and the civilizations re-invented space travel without some sort of dramatic change that basically re:evolving would result)

As I said, the plot will involve the connection between the Galciv 2 backstory and the Elemental backstory. It will take place over a 1,000 years after the events of the Elemental campaign. I don't want to give away the whole plot of it.

Reply #35 Top

OH, you mean a campaign editor for Elemental (I thought you meant in Gal Civ 2).  When you said dreadlords and arnor, I thought you mean the expansions of GalCiv2

Reply #36 Top

Quoting Emperor_Seth, reply 7
I could so see Elemental being a part of the GalCiv Universe. If there's a campaign editor I might make a campaign that sets the connection between the Dread Lords and Arnor to the Humans and Fallen (prehaps the Fallen became the Dread Lord nd the Humans became the Arnor).

But the Arnor and Dread Lords were around before there even were humans (which in turn were around before the Fallen)... So if you want it to make any sense you'd need a new plotline, methinks :P

Reply #37 Top

Well, if this cataclysm destoys civilization as we know it, almost destroying the universe, it would pretty much be a magic reset button.   So you wouldn't need a new plotline, just everything that was the old plotline (spaceships, leaders, libraries, you name it) is lost.   So what little life survived would be left on whatever barren world that still exists.  chances are, the survivers know nothing of how to build starships or conbustion engines or anything.  So they have to start from scratch and learn how to build the foundation that was society it the first place.  (Watch the ending credits of Wall*e so see a similar idea.  Even though they all DO have a working spaceship full of knowledge at their disposal, they have to start almost from the ground up.  In Elemental's case they'd have even less to work with)

The different worlds available to players, provided they are in classic MoM fashion, would be of course the other surviving worlds (channelers wouldn't only exist on 1 planet after the galactic reset button was pushed).  Logically, channelers would connect to other worlds worth saving which often would be the ones that already have been re-fertilized by other channelerrs > hence the war of magic starting.  They wouldn't have spaceships because such technology was lost, but opening rifts in time/space using magic would let them travel between worlds instead.

It totaly works I think.  You just have a vague space in the plot line that is after the events of the Galactic Civilization story and before the ELemental story.  Its like the Megaman to megaman X story...   there is a vague amount of space between them, but we know what happened to change from one story to the other.

Reply #38 Top

I don't understand where you guys are getting the idea that the cataclysm occurs after the events of GC2? I get the impression that the cataclysm is the event that effectively removed the arnor and dread lords from play... Also, it appears as if the humans in Elemental are the ancestors of the Altarians in GC2. That would indicate that Elemental's story predates GC2's. Or am I crazy?

Reply #39 Top

I get the impression because it was pretty much directly stated.    Frogboy said that the cataclysm wiped out all the dreadlords, it also is clear that the story is related to galciv

The Dread Lords would bide their time and rise again once sentient beings began to take shape and would scatter across the universe. That tale, however, is told elsewhere.

that is from Inspirations 1.  It was also confirmed that the dreadlords were wiped out AFTER this 'tale' that is 'told elsewhere' 

Reply #40 Top

Um, last I checked Elemental was the prequel to GalCiv -- GalCiv comes after Elemental.

Reply #41 Top

Quoting Ron, reply 15
Um, last I checked Elemental was the prequel to GalCiv -- GalCiv comes after Elemental.

My impression is also that it's a prequel, or possibly a parallel universe story. The latter is hardly an uncommon theme in SF, in both the sci-fi and fantasy subgenres.

Reply #42 Top

Quoting landisaurus, reply 14
I get the impression because it was pretty much directly stated.    Frogboy said that the cataclysm wiped out all the dreadlords, it also is clear that the story is related to galciv

"The Dread Lords would bide their time and rise again once sentient beings began to take shape and would scatter across the universe. That tale, however, is told elsewhere." - frogboy


that is from Inspirations 1.  It was also confirmed that the dreadlords were wiped out AFTER this 'tale' that is 'told elsewhere' 

Yes exactly. The cataclysm essentially wiped out the dread lords, only for them to rise again later once sentient beings began to take shape and scatter across the universe. The cataclysm appears to be the event in GC2's history that resulted in the apparent destruction of both the arnor and dread lords (though it turns out the dread lords, or at least some of them, weren't destroyed but trapped in a pocket dimension).

Based on the information we've been given about the backstory of Elemental, including the name of one of the human factions (Altar), as well as the backstory of GC2 and the specifcs about the Altarians, I think it's reasonable to guess that the humans from the world of Elemental are the ancestors of the Altarians we know and love (or in most cases hate :P) from GC2.

Really, I can't reconcile this backstory with GC2's story if I take this to occur after GC2. I mean, there aren't any more Arnor around in GC2, so how would there be a huge war between them and the Dread Lords after the Arnor are already gone? Makes no sense.

Reply #43 Top

The cataclysm essentially wiped out the dread lords, only for them to rise again later once sentient beings began to take shape and scatter across the universe.

yeah, we have a totally different interpritation.  I still think it sounds like the dreadlords already rose to power, and the cataclysm killed ALL of them.   There has been a lot of other discussion of how Gal Civ is unique compared to other sci-fi to fantasy tie-ins since usually the fantasy comes first chronologically but in this case it is the other way around.   So I guess we just won't know until some sort of confirmation on the order of events is given by stardock.

Reply #44 Top

There has been a lot of other discussion of how Gal Civ is unique compared to other sci-fi to fantasy tie-ins since usually the fantasy comes first chronologically but in this case it is the other way around.

landisaurus, can you share a link or two on that? I try to read everything in dev journals, ideas, and general, and I don't recall anything like what you describe here. I'm particularly interested in whether I missed a dev journal post or something Stardock-sourced from out in buzzland. Other than a few national papers and my local one, Stardock sites are the only thing I read regularly online.

Reply #45 Top

Well, its here.   Look above at reply #17 and #19 by alway and risinglegend respectively.  Post #29 is from the big guy himself, confirming the link to be there.  So its not like you could say there were different stories entirely via split-plot or anything like that.  (its not like the "zelda" series where the devs have not claimed a link between all the games in years and its pretty much all fan driven.)  It is confirmed that there is a solid link between the two, without any of that alternate universe fuzzy stuff.

Frogboy does say "effectively took care" of the dreadlords in post #15 of the 1st backstory post.  I interpret that for them to be dead, though I guess it could be called that the vague terms means that they could still be around.

Prequel/sequel has not been directly stated anywhere, though if you read some of the previous posts you'll see I'm not the first to suggest it.  Alexand0s and emporor seth obviously saw elemental to come 2nd as well, so I'm not entirely crazy.  I had just always interpreted it to be that way ever since frogboy stated that the cataclysm took out the dreadlords and arnor.  I mean, I read it again and it STILL sounds like the dreadlords hid away, waited until people spread out accross the univers (I.e. Galciv) and then AFTER that the whole cataclysm and discovery of magic happened.   I mean, it says there are only like 20 left above, and they trained the battle mages prior to the cataclysm... so the dreadlords are near extinction after the events of the Gal civ series, and they help cause the cataclysm and are wipped out.

I'm not saying you are wrong or I am right.  Its just that is how I read it, and I don't think it is likely to be the other way around.  I see the cataclysm as a giant magic reset button destroying all science and technology, and replacing it with magic.  That to me is entirely backed by everything frogboy has said, and I don't see any way it could happen and reverse.  Does anybody have anything that suggests it happened in a different order? 

 

Pigeonx2 makes a good point above about this could be what lead to the events of galciv 2, but arn't galciv 1 and 2 directly linked?   What happened to all the magic?

Reply #46 Top

Landisaurus, it's been stated elsewhere that Elemental is a prequel -- I'd provide a link but I honestly don't remember where that was.  I do know that the evidence is there, in GalCiv II, that Altarians used to use magic ("Dark Energy") and they rediscover it's use in ToA...

Reply #47 Top

I'm so late to this, but what the hell:

It's pretty clear that the world of Elemental either is Altaria or is a parallel of Altaria, or that in some way, Altaria's history inspired Elemental's backstory or vice versa.

Brad said at some point during the Twilight beta that the Altarian history and tech tree had hints as to Elemental's (or, the as-yet-unnamed fantasy game that was not-MoM) storyline. If you check out the Altarian tech tree, you'll find multiple hints in "A History of Benevolence," "Divergent Evolution," "Shrine of Tandis," "Way of the Arnor," and "Inherent Magic."

Specifically, Shrine of Tandis:

Tandis was an Arnorian who took part in the great Precursor struggle on Altaria that became known as the Cataclysm.  In that war, Altaria was devastated and it was during this time that the Drath began to leave with the help of sympathetic Precursors who remained.

Tandis arose again to aid the great nation known as "The Kingdom" in its darkest hour when the Empire and remnants of the Dread Lord allies, known as the Fallen, threatend to bring about the ruin of the world.

The world that hosts the shrine will have great honors bestowed on it. It is possibly the most powerful Galactic Achievement in the known universe.

When the Cataclysm happened, the Dread Lords and Arnor left Altaria to take their war into space. This was also when the Drath were moved to another world (Dratha, I presume), and ultimately led to the Dread Lords' imprisonment in the pocket universe and the Arnor's disappearance.

It's pretty clear, whether or not Elemental itself is canonically the Altarian homeworld, that Altarian history mirrors the backstory in Elemental fairly closely.

At the same time, Divergent Evolution claims that the only species on Altaria with hair are the Altarians, and of course Elemental depicts horses and I think there's a lion skin cloak (Herakles style) in some of the concept art. I don't know that this is really as strong a reference as other materials, though. The other stuff has been mentioned repeatedly, while the divergent evolution thing only appears in two places (Drath and Altarian tech trees).

 

Reply #48 Top

I don't think the game is supposed to be a prequel or parallel so much as it is just Brad reusing some plot elements, terms, and even proper names from GC2 to make EWOM. Not terribly much I can use to back up this position except that we have not gotten an outright confirmation of linkage, and that the concept-art dragons look NOTHING like the Drath.

Reply #49 Top

Well, there's a few points about the Drath:

* They were mostly deported during the Cataclysm, and are no longer present in any great numbers on Altar during the reconstruction period that the game covers.

* They're shapeshifters, and mass is apparently not a limiting factor for them. A small population lived among the Altarians as Altarians for centuries or millennia, and staged a coup when the main part of the race attempted (and briefly succeeded) to reclaim their homeworld. If they wanted to be dragons, I don't doubt they could be dragons.

* I don't know that dragons are Drath anyway. They could be  something else - and probably are.

Every point of history offered for Elemental so far is a direct parallel to Altarian history. That's why I said it's pretty clear to me that they're either the same or intended to be parallel - that the history mirrors Altarian history - the cataclysm, the recovery, the rise of channelers, wars between humans and fallen...it's all in there.

Anyway, I'm not arguing that this is a game about Altarian history. I am arguing that the links are not obscured or difficult to find. You can find the basic Elemental backstory in the Altarian tech tree.

 

Reply #50 Top

Yes, they definately look similar. However, I doubt that the connection is meant to be taken by the players as fact. I think it is either an easter egg or Brad being too lazy to make up new names. (It's actually a bit harder than you would think.)