For this game to be truly epic...
I thought it might be fun to make a post where we listed three things that as a gamer you feel are required for a truly epic game that you might be playing years from now. Keeping it at three makes it readable, so try and narrow it down to the stuff you really care about.
1) Nerdtastic character customization. The two games I have gotten the most mileage out of over the years, Master of Magic and Dominions 3, both have really intense character customization options. Some form of point system where your choices are extremely meaningful is crucial to Elemental's success for me. This is one of the many reasons I have played hundreds upon hundreds of hours of these games over the years, because the character customization is so rich and game-changing that it drastically alters not only the games replayability but indeed the way you play the game.
2) Game-wrecking spells. Remember Armageddon from MoM? Volcanoes everywhere! I know there has been some talk of this, but I'm hoping there are a large number of spells that effect the terrain in-game.
3) A huge, random number of spells to research. All the best 4x games have "tech trees" with some randomization. If you are heavily specialized as a Fire Mage, you might have a 90% chance to learn all the fire spells, but only a 30% for the water spells. I don't know what the exact numbers should be, but I find having to play different games with a different set of tools really aids replayability. No Armageddon spell this time around? Well, gonna have find another way to win.