A few new-player questions
Hi all,
I am playing the ToA expansion and read some strategy / game mechanic topics here in the forum which covered a lot of my questions (thanks to you guys and to the wiki - the GalCiv documentation itself is a bit "sparse") but not all of them because for some questions I dindt find any answer or I found different ones which were confusing.
I hope you can answer a few of the below questions:
1.) I have build my economical capital always on a big PQ planet which had almost only economic buildings, farms, morale etc.
Now I read that the capital does not affect the economic buildings and should simply be bought on the planet with the highest population. Is this right?
2.) I have read that there is a maximum economical output per planet. Is that so and what is it maxed at? (Thinking about my 15 econ. buildings on a high PQ planet it would mean I wasted a lot of tiles if this is true)
3.) Does the same mechanic I described at question 1 is true for research / production buildings too? So their capitals dont need to build in combination with labs / factories too?
4.) What is the benefit of the "luck" ability. I read some guessings about increasing weapons pobability to hit, increasing anomaly output and providing better special tiles for planets. Is there known something else or is one of these points wrong?
5.) Is there any short way in explain how influence truly work? (Or does somebody found a link where its true machanic is explained? I have read so many different versions of it.
6.) Is the amount of my influence points important when it comes to determin of I can flip an enemy planet?
7.) If I build an influence starbase next to an enemy planet, will both upgrade-paths take effect on the enemy planet? The one which says +3%, +4%, +5% bonus and the one which says etc. +25% +60% +100 bonus (if you newly build the starbase and send another constructor you have the defense path on the upper path of the screen, then comes the path with the low bonus and at the bottom you have the path with the high bonus I described above.
8.) I recognized some automated construction button in the starbase interface. How do I make use of it and get my constructors build it automatically?
9. Is there a short way in explaining how the three global production / research etc sliders and the focus buttons on the planetary screen are linked together? I cant seem to get my head around these connections, I hope you could clear this up a bit :-/
10.) If I want to impvrove the bc from trade lanes I heard I need to build econ starbases, whats the best way on doing so to get best results?
I know these are quite a lot of questions but only if one is not willing (or experienced enough) to answer all of them, every bit helps and I thank you in advance!