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Demigod Beta 2 Walk-Thru

Demigod Beta 2 Walk-Thru

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Beta 2, like Beta 1, is multiplayer only.

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We haven't put in the obfuscation yet for the password so don't logon in front of anyone yet. :)

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Beta 2 is about the custom game (which we'll probably rename to skirmishes later).

Beta 3 (January) will focus on the Tournaments.

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THIS is the screen where the pain will take place.  We do NOT have the Internet stuff working very well yet.

Let me talk about the issue here so that everyone is on board:

Unlike most games where users try to open up router ports and port forward to a particular machine, Demigod is using Impulse Reactor's CVP (Common Virtual Platform).  What this does is have the Impulse cloud take care of setting up multiplayer games.  This means not having to open ports, it lets people in college dorm rooms play each other as well as others on-line, and eliminates all kinds of other hassles normally associated with PC multiplayer games. Yay.

But right now, it's flakey and slow.  Very flakey and slow.  Yesterday, we did get a good Stardock vs. GPG game going using it. But at other times, I couldn't play someone at Stardock whose machine was 5 meters away. 

So that is what we're working on fixing between now and Thursday's release of BETA 2. But odds are, it'll still be flakey.

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Click on the achievement slot on the UI to spend favor points to get persistent items.

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Generals have their own minions that are unique to each General but they can also purchase generic minions too.

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Don't forget to upgrade your Citadel -- unless you're playing me in which case, don't bother, they're a waste of time and what not.

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Suggestion: Make your minions TOUGHER before you add more of them so that you're not just giving your opponent free XP.

Other things to note:

We're still balancing things and will be for awhile. We have only partially implemented the flags and a lot of items are not in the game yet. So stay tuned.

37,598 views 36 replies
Reply #26 Top

Little confused, will beta 2 have a sinlge player option to play vs AI or is it PVP (player Vs player) only? As screen shots say multiplayer only but you guys here are saying player Vs AI is possible =S

Reply #27 Top

from the looks of the screen shot you will be able to do skirmishes vs the AI as you could in the earlier versions, but no real singleplayer mode and you'll probably have to start a multiplayer game and then adding bots.

Reply #28 Top

Quoting TheBigOne, reply 2
from the looks of the screen shot you will be able to do skirmishes vs the AI as you could in the earlier versions, but no real singleplayer mode and you'll probably have to start a multiplayer game and then adding bots.

 

What TBO said.

Reply #29 Top

good cause I wanna test out demigods first on computer players cause I havnt getten to play it yet. Also Its fun not to be uber pwned by pros.

Reply #30 Top

Unlike most games where users try to open up router ports and port forward to a particular machine, Demigod is using Impulse Reactor's CVP (Common Virtual Platform). What this does is have the Impulse cloud take care of setting up multiplayer games. This means not having to open ports, it lets people in college dorm rooms play each other as well as others on-line, and eliminates all kinds of other hassles normally associated with PC multiplayer games. Yay.

Does this mean that you can't host your own server?

Reply #31 Top

Servers don't exist in Demigod. It's purely peer to peer.

Reply #32 Top

Quoting DeadMG, reply 6
Servers don't exist in Demigod. It's purely peer to peer.


How are tournaments and achievements and such saved then I wonder.. Guess we'll find out.

Reply #33 Top

Quoting Ryo2810, reply 7



Quoting DeadMG,
reply 6
Servers don't exist in Demigod. It's purely peer to peer.

How are tournaments and achievements and such saved then I wonder.. Guess we'll find out.

All of that is stored on the cloud. 

Reply #34 Top

Ryo2810, the match itself is peer to peer but each players computer still sends to result to some server, thats how it is in most rts actually (with the exception of WiC and Battleforge which have a server-based architecture)

Reply #35 Top

I have a question, Will you guys be more active on the forums? Id like to get my butt whooped by Tyo again, and wouldnt mind Frogboy smacking meh around a bit...

Reply #36 Top

I'd rather if they were more active in the game than the forums :).  Unless it is at GR ofcourse :P