Being able to loot defeated enemies after battle
Itens sound very detailed and unique (like their production) and armors will have physics on character body too. Resources are also not infinite. Will a feature like loot/spoil be possible and good and viable to implement? Like take it partially since they can't carry everything (it's heavy and how many survived after all? I'm even considering armies usualy have transport with them that carries the food for exemple) and also many is destroyed. This would just slow down the army back home has an side effect. It would be especially nice when fighting at poweful battles when players have some strong and rare itens attached to their army units.