Just a quick post for anyone who might be interested--Asteroid Rage (briefly mentioned in my last journal) is done. After another weekend of work (finally), it's fully playable, now with explosions, sounds (courtesy of yours truly), and the possibility of losing!
The only proviso: it seems that XNA games (at least, those from VS2005/XNA2) can't really be made into any easily distributable format. So it will require VS2005 SP1 and XNA Game Studio installed in order to run; sadly I can't seem to find any way around that.
But if there is anyone else out there looking at XNA development, feel free to give it a spin. I'll see if I can't do a real journal on this weekend's travails later in the week, as well as post the source project (going to hold off on that one until I've gotten the project turned in for credit, just to be safe ).
For now though, here's the .ccgame package for anyone who can use it.