Sins of a Solar Empire v1.11 Hotfix Released

A version 1.11 hotfix is now available for registered Sins of a Solar Empire customers via Impulse. This minor update fixes a resource exploit that was reported to us yesterday (thanks to everyone who helped us find this!).

64,299 views 45 replies
Reply #1 Top

<_< Damn, I was playing a game online and then get disconnected...ugh, I was doing so decent.  

 

Anyways, thanks, and I hope you put that stacking fix in there too!

Reply #2 Top

Nice.  AND this is why Impulse is good. If it wasn't for Impulse, I'd have to download a huge patch.  I just downloaded this update and it was 1.7MB total.

Reply #3 Top

Thanks for the hotfix.

Reply #4 Top

Thanks for the update.  Looks like v1.1 lasted all of 2 days.

Reply #5 Top

Nice to have quick responses to things like this, THANK YOU!!

Keep up the Great Work!!

:) 

-Teal

 

Reply #7 Top

lol they finally fixed it

Reply #8 Top

Yes, you guys are GREAT.  For example, bought Civ Colonization 2 months ago; tons of little bugs, some are game-braking, but to date not ONE forum message to the customers, from the devs or distributer about knowing they exist or anything about possible fixes.  And you guys already have a quick fix out for Sins 1.1   :thumbsup:

Reply #9 Top

so if I dload v1.11 do I have to re-mod everything I just did for 1.1?

what's the resource exploit?

Reply #10 Top

now all we need is something to be done about the speed hackers, file editors and ****(so I don't spread exploiting) engine users.

Also how do i pm a mod or something i gotta show them some proof

Reply #11 Top

Quoting ToughLove, reply 2
Nice.  AND this is why Impulse is good. If it wasn't for Impulse, I'd have to download a huge patch.  I just downloaded this update and it was 1.7MB total.
That has little to do with impulse.

Reply #12 Top

Quoting EviliroN, reply 9
so if I dload v1.11 do I have to re-mod everything I just did for 1.1?

what's the resource exploit?

You don't have to re-mod anything, it'll work just fine.

Reply #13 Top

Quoting San, reply 11

Quoting ToughLove, reply 2Nice.  AND this is why Impulse is good. If it wasn't for Impulse, I'd have to download a huge patch.  I just downloaded this update and it was 1.7MB total.That has little to do with impulse.

 

Actually it has everything to do with Impulse. This is one of the reasons why they implemented it.

Reply #14 Top

WTF is going on w/ Sins.....when i try to log in it just says disconnected from game server.... also when i was playing multiplayer early this morning there were some major glitches. my team and i could not see each other's line of sight, it wasnt bcuz of team settings bcuz teams were locked. Also I destroyed enemy HW captured and built on it, but on evry1 elses screen it was still there...my team destroyed it twice and teammate colonized it too. I don't know how we could both have ownership of it. maaaannnnnn I hope this doesnt mean that the game is going to require a complete teardown......imagine the downtime

Reply #16 Top

hmm.. I guess this means entrenchment won't hit beta for a little while . . .

Reply #18 Top

Quoting San, reply 11



Quoting ToughLove,
reply 2
Nice.  AND this is why Impulse is good. If it wasn't for Impulse, I'd have to download a huge patch.  I just downloaded this update and it was 1.7MB total.That has little to do with impulse.

Impulse cuts down the size of the download as it can compress the data more efficiently. So he is right.

Reply #19 Top

The new patch 1.11 creates a new error on my system.

 

All text fields now show "string not found" error. Any advice or fix proposal availible?

Reply #20 Top

All text fields now show "string not found" error. Any advice or fix proposal availible?

Are you running the English version of the game???

Reply #21 Top

They should put notification intra-game, even when I went to the website downloads I didn't anything related to this.

Reply #22 Top

The replay seems to be missing 90% of the game we were playing. Or I recoreded the desynced game idk. After watching replay. I don't have have high hopes for the save game working. Has this been reported yet?

Reply #24 Top

Quoting Hack78, reply 20
Are you running the English version of the game???

No. Was the patch for the english version only?

Reply #25 Top

I believe it was - other language version are coming...