Weather System
- Have a preset weather system; summer, spring, fall and winter.
- Also look into possible day and night settings (each turn alternates between day and night)
- Random weather event; blizzard occuring in winter, rare very high temp in summer
- Direct effect on the game;
- winter - lower food production
- winter - movement on land takes a penalty
- random blizzard event prevents any travel that lasts several turns
- different type of magic nodes reacts differently in different weather
- combat abilities of creatures based on day & night / weather
- areas accessible on either day/night only
- changes on land - lake turn into ice (which now possible to access from land)
Just some of the thing to think about.