[BUG] Game Freeze Error "Unhandled Exception"
Lots of action up close...
The transcript of this one (as reported by an "Unhandled Exception"):
EXCEPTION_ACCESS_VIOLATION (0xc0000005) at address 0x008547b7
attempted to read memory at 0x00000000
Program : C:\Program Files\Stardock Games\Demigod\bin\Demigod.exe
Cmd line arguments :
Callstack:
Unknown symbol (address 0x008547b7)
Last 100 lines of log...
warning: Unable to locate mesh blueprint [/units/misc/buildseed_mesh]!
info: CONTENT ERROR: No valid model specified for unit: buildseed
debug: Loading module '/lua/sim/tasks/seedbuild.lua'
debug: Loading module '/units/heroes/hrook/hrooktoweroflight_script.lua'
debug: Loading module '/lua/user/itemaction.lua'
info: Initiating Hero AI plan for: hgsa01
warning: *WARNING: Failed to create projectile in CreateProjectileForWeapon
info: Can't use HEMA01FreezeStructure03
warning: *WARNING: Failed to create projectile in CreateProjectileForWeapon
warning: *WARNING: Failed to create projectile in CreateProjectileForWeapon
warning: *WARNING: Failed to create projectile in CreateProjectileForWeapon
warning: Unable to locate mesh blueprint [/props/powerup_mesh]!
warning: Unable to locate mesh blueprint [/units/misc/buildseed_mesh]!
info: CONTENT ERROR: No valid model specified for unit: buildseed
warning: Unable to locate mesh blueprint [/units/misc/buildseed_mesh]!
info: CONTENT ERROR: No valid model specified for unit: buildseed
warning: Unable to locate mesh blueprint [/units/misc/buildseed_mesh]!
info: CONTENT ERROR: No valid model specified for unit: buildseed
warning: Unable to locate mesh blueprint [/units/misc/buildseed_mesh]!
info: CONTENT ERROR: No valid model specified for unit: buildseed
warning: Unable to locate mesh blueprint [/units/misc/buildseed_mesh]!
info: CONTENT ERROR: No valid model specified for unit: buildseed
warning: Unable to locate mesh blueprint [/units/misc/buildseed_mesh]!
info: CONTENT ERROR: No valid model specified for unit: buildseed
warning: Unable to locate mesh blueprint [/units/misc/buildseed_mesh]!
info: CONTENT ERROR: No valid model specified for unit: buildseed
warning: Unable to locate mesh blueprint [/units/misc/buildseed_mesh]!
info: CONTENT ERROR: No valid model specified for unit: buildseed
info: MUSIC : Setting music paramenter 'War' to [4]
warning: *WARNING: Failed to create projectile in CreateProjectileForWeapon
warning: *WARNING: Failed to create projectile in CreateProjectileForWeapon
info: Initiating Hero AI plan for: hrook
warning: Unable to locate mesh blueprint [/props/powerup_mesh]!
warning: Unable to locate mesh blueprint [/props/powerup_mesh]!
warning: *WARNING: Failed to create projectile in CreateProjectileForWeapon
warning: Unable to locate mesh blueprint [/props/powerup_mesh]!
warning: Unable to locate mesh blueprint [/units/misc/buildseed_mesh]!
info: CONTENT ERROR: No valid model specified for unit: buildseed
info: Initiating Hero AI plan for: hema01
debug: Loading module '/units/ug/b/ugbshop04/ugbshop04_shoplayout.lua'
warning: *WARNING: Failed to create projectile in CreateProjectileForWeapon
warning: *WARNING: Failed to create projectile in CreateProjectileForWeapon
warning: *WARNING: Failed to create projectile in CreateProjectileForWeapon
warning: *WARNING: Failed to create projectile in CreateProjectileForWeapon
info: Initiating Hero AI plan for: hrook
debug: Loading module '/projectiles/arrow02/arrow02_script.lua'
warning: Unable to locate mesh blueprint [/props/powerup_mesh]!
info: Initiating Hero AI plan for: hema01
warning: *WARNING: Failed to create projectile in CreateProjectileForWeapon
warning: Error running lua script: Could not get AITarget from object
stack traceback:
warning: FMOD::EventSystem::getEvent("Forge/CREEPS/Archer/snd_cr_archer_stun") failed: The requested event, event group, event category or event property could not be found.
warning: FMOD::EventSystem::getEvent("Forge/CREEPS/Archer/snd_cr_archer_stun") failed: The requested event, event group, event category or event property could not be found.
info: *DEBUG: Decreasing war level by losing idol
warning: *WARNING: Failed to create projectile in CreateProjectileForWeapon
warning: *WARNING: Failed to create projectile in CreateProjectileForWeapon
warning: Unable to locate mesh blueprint [/props/powerup_mesh]!
warning: No KillData on kill. unit = hrooktoweroflight
debug: Loading module '/units/strongholds/stronghold02/stronghold02_script.lua'
info: MUSIC : Setting music paramenter 'War' to [5]
info: *DEBUG: Increasing war level by holding idol
debug: Loading module '/units/heroes/hrook/hrooktol_script.lua'
warning: *WARNING: Failed to create projectile in CreateProjectileForWeapon
debug: Loading module '/units/reinforcements/rcatapultasaurus/rcatapultasaurus01_script.lua'
debug: Loading module '/projectiles/boulder01/boulder01_script.lua'
warning: Error running OnImpact script in Entity /projectiles/boulder01/boulder01_proj.bp at 0ac2a180: attempt to get as UserData a nil value
stack traceback:
[C]: in function `GetListOfUnits'
...s\demigod\projectiles\boulder01\boulder01_script.lua(15): in function <...s\demigod\projectiles\boulder01\boulder01_script.lua:10>
warning: Error running OnImpact script in Entity /projectiles/boulder01/boulder01_proj.bp at 1afd6780: attempt to get as UserData a nil value
stack traceback:
[C]: in function `GetListOfUnits'
...s\demigod\projectiles\boulder01\boulder01_script.lua(15): in function <...s\demigod\projectiles\boulder01\boulder01_script.lua:10>
warning: *WARNING: Failed to create projectile in CreateProjectileForWeapon
warning: Error running OnImpact script in Entity /projectiles/boulder01/boulder01_proj.bp at 1afd4800: attempt to get as UserData a nil value
stack traceback:
[C]: in function `GetListOfUnits'
...s\demigod\projectiles\boulder01\boulder01_script.lua(15): in function <...s\demigod\projectiles\boulder01\boulder01_script.lua:10>
warning: Unable to locate mesh blueprint [/props/powerup_mesh]!
warning: *WARNING: Failed to create projectile in CreateProjectileForWeapon
warning: Unable to locate mesh blueprint [/units/misc/buildseed_mesh]!
info: CONTENT ERROR: No valid model specified for unit: buildseed
warning: Error running OnImpact script in Entity /projectiles/boulder01/boulder01_proj.bp at 0e127480: attempt to get as UserData a nil value
stack traceback:
[C]: in function `GetListOfUnits'
...s\demigod\projectiles\boulder01\boulder01_script.lua(15): in function <...s\demigod\projectiles\boulder01\boulder01_script.lua:10>
info: *DEBUG: Decreasing war level by losing idol
warning: Unable to locate mesh blueprint [/props/powerup_mesh]!
info: Initiating Hero AI plan for: hema01
warning: Unable to locate mesh blueprint [/props/powerup_mesh]!
warning: Unable to locate mesh blueprint [/props/powerup_mesh]!
warning: Error running /lua/sim/tasks/PowerUpPickupTask.lua script in CScriptObject at 1a241870: ... files\stardock games\demigod\lua\sim\scripttask.lua(74): ScriptTask.TaskTick called. Did you forget to add TaskName to your command lua param table?
stack traceback:
[C]: in function `error'
... files\stardock games\demigod\lua\sim\scripttask.lua(74): in function <... files\stardock games\demigod\lua\sim\scripttask.lua:72>
warning: Error running lua script: Could not get AITarget from object
stack traceback:
warning: Unable to locate mesh blueprint [/units/misc/buildseed_mesh]!
info: CONTENT ERROR: No valid model specified for unit: buildseed
info: Initiating Hero AI plan for: hema01
info: *DEBUG: Increasing war level by holding idol
info: Can't use HEMA01RainIce03
warning: Error running OnImpact script in Entity /projectiles/boulder01/boulder01_proj.bp at 031d1a80: attempt to get as UserData a nil value
stack traceback:
[C]: in function `GetListOfUnits'
...s\demigod\projectiles\boulder01\boulder01_script.lua(15): in function <...s\demigod\projectiles\boulder01\boulder01_script.lua:10>
warning: Unable to locate mesh blueprint [/props/powerup_mesh]!
debug: Loading module '/units/heroes/hgsa01/hgsa01stasismine01_script.lua'
debug: Loading module '/lua/effectutilities.lua'
warning: Unable to locate mesh blueprint [/units/misc/buildseed_mesh]!
info: CONTENT ERROR: No valid model specified for unit: buildseed
warning: Unable to locate mesh blueprint [/units/misc/buildseed_mesh]!
info: CONTENT ERROR: No valid model specified for unit: buildseed
warning: Unable to locate mesh blueprint [/units/misc/buildseed_mesh]!
info: CONTENT ERROR: No valid model specified for unit: buildseed
debug: Loading module '/units/ug/b/ugbfort01/ugbfort01_script.lua'
info: MUSIC : Setting music paramenter 'War' to [6]
warning: No KillData on kill. unit = hrooktoweroflight
info: Initiating Hero AI plan for: hema01
warning: Unable to locate mesh blueprint [/props/powerup_mesh]!
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