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Dekhranic SoaSE Mod Tool GUI 1.5.0.0

Dekhranic SoaSE Mod Tool GUI 1.5.0.0

Tired of command-line or batches? This is for you!

Formerly ConvertData GUI and ConvertXSI GUI, I've combined the two tools into one for ease-of-use

If placed in the same directory as ConvertData.exe / ConvertXSI.exe (or in the ForgeTools folder, which ConvertData\ConvertData.exe & ConvertXSI\ConvertXSI.exe exists), it will auto-detect the executables on first-run

Has settings now so that it will remember where you set the location of the executables if they're not located in the same folder.

Written in C# and compiled using the .NET Framework 3.5 SP1

Download is here: http://public.dekhranic.com/DK - SoaSE Mod Tool GUI - 1.5.0.0.zip

Note: The recursive setting will only loop through one set of subdirectories, I.e Forgetools\GameData, Forgetools\Etc, and so forth, but NOT Forgetools\GameData\Backup

Also, when selecting a different directory to output to, it will only output files that it converts, it won't copy/paste misc files (such as .txt, etc), if you want this as an option let me know

MULTI-LANGUAGE SUPPORT

Languages Supported:

  • English
  • German (Partial, some newer features lack translation)

1.3.0.0 added full translation support, so if possible please translate the below strings to your language (if it's not supported) and PM or post it for me to add to the next version (foreign characters are supported)


Changelog:

1.5.0.0 (July 31st, 2009)

  • Added "Elapsed Time"
  • Added label for current progress
  • Performance increase (removed unnecessary thread code)
  • Fixed extra backslash when retrieving Entrenchment path from registry
  • Added finish button at the end of conversion so you know if was successful if you left the computer (and lets you see how long it took etc)

1.4.0.2 [Unreleased] (July 11th, 2009)

  • Code cleanup
  • Fixed minor bug with which tab should be selected after conversion

1.4.0.1 [Unreleased] (July 11th, 2009)

  • Exit button in the menu now actually exit's the application (How did I forget that!)

1.4.0.0 (July 1st, 2009)

  • Now detects if the ConvertData programs crash, and aborts the conversion process (with a suggestion to try using the other ConvertData program)
  • Now detects crashes for ConvertXSI as well
  • Added current/total label to the progress window
  • Better setup of the initial configuration

1.3.0.2 (Mar. 29th, 2009)

  • Added Grottenolm85 to the about window
  • Added proper german language characters
  • Fixed german message popups (accidently mixed them up)

1.3.0.0 (Mar. 29th, 2009)

  • Finalized multi-language support
  • Simplified language setting

1.2.2.2 (Mar. 29th, 2009)

  • Added german language file to the release (thanks Grottenolm85!)

1.2.2.1 (Mar. 10th, 2009)

  • Fixed output format selection

1.2.2.0 (Mar. 8th, 2009)

  • Made drop-down lists translatable
  • Some GUI text changes

1.2.1.0 (Mar. 7th, 2009)

  • Fixed language file loading on new/upgraded install
  • Changed config to use a .ini file in the same directory as executable

1.2.0.0 (Feb. 26th, 2009)

  • Added support for language files, only English right now, need translators!
  • Added support for the seperate ConvertData executables from the latest Sins / Entrenchment versions, there is now a checkbox to go back and forth between the two executables if they exist

1.1.0.0 (Jan. 13th, 2009)

  • Moved the recursive option to the settings window, global and a user setting to be remembered
  • Added an option to copy all files when converting directories (will copy files that aren't parsed/converted), on by default

1.0.2.0 (Jan. 13th, 2009)

  • Moved executable validation logic to the main form (when clicking the convert buttons) to better trap launch errors
  • Now allows for blank/incorrect entries in settings, however Convert buttons are disabled if the file does not exist

 

269,415 views 93 replies
Reply #76 Top

I use the entrenchment convertdata for entrenchment files of course. It crashes on ether entrenchment or original sins files using proper convertdata.exe. Like i said i blame it all on VISTA. I never had so many stupid crash issues until i used this POS operating system.

 

Reply #77 Top

major stress, have you tried my txtbin gui from my modding utility pack? it is at the bottom of the OP.

and yes I also thin that v**ta is a POS, but that 7 can atleast reduce the stresses compared to v**ta

one option to reduce the f ups in v**ta is to turn UAC off as this might be the point of difficulty with convertdata's

hope this helps

harpo

 

Reply #78 Top

Might try the 1.5 version, Stress. Been using it the last couple weeks with few problems. Only troubles I've had are trying to convert Distant Stars with any non-.entity file in the GameInfo. I did find that I had old Entrenchment Beta files lying around in the regular SoaSE files, too. :S

Also, UAC and DEP are both horrible. Killing them eleminates almost every problem I've had with Vista.

 

:fox:

Reply #79 Top

Sorry for the lack of replies, been busy the last few days; Due to the changes in the recent SoaSE patches, the conversion program seems to crash if versions don't match up, or if you use say the Entrenchment conversion program on a non-entrenchment data file.

 

Your best bet is to a) try checking or unchecking the "Use Entrenchment", and try again, or to use harpo99999's tool to update the version of the data file

 

1.5 of my utility now detects if the conversion program crashes and will stop trying to process them, so I'd recommend using it, but the crashes are due to the ConvertData applications the developers provided. If my tool is actually the one crashing though, let me know >D

Edit: P.S. The tool was originally developed on Vista, though I'm now on the pre-release of Windows 7, so it should work fine under that, UAC excluding (sorry, I never turn mine on to test!), I don't have a 64-bit computer though to see if it causes any issues, I wouldn't think so though.

Reply #80 Top

Bi-weekly bump, looking for translators or suggestions!

Reply #81 Top

Bi-weekly bump, looking for translators or suggestions! At the very least a German translation so it's fully translated once more <.<

Reply #82 Top

Late monthly bump, let me know if there's any issues with the new SoaSE patches, should work fine though!

Reply #83 Top

I've searched through this thread and have been unable to find a fix to my problem. Whenever I run the GUI it never converts to txt. I get through to the "finish" button and see that "x" number of files converted ect; but when I then pull up the folder containing the files I attempted to convert they are all still in Binary. Clearly I am missing something :!

-I have made sure the program was routing through one sub-folder or less-

-Have done a clean install after initial problems-

-Running Entrechment 1.03 on WinXP-

-Also, assuming that I ever do get into the guts of this game, would I then need to set up a mod folder or can I run Sins with my changes as the default? (I don't play multi- so compatibility would not be an issue)

Any advice would be much appreciated!!!

Reply #84 Top

Sorry for the late reply, I don't check here often anymore.

I'll re-install the game tonight and test it, though it should be working fine. You're pointing to a folder such as GameData (or it's parent folder), have recursive enabled, and the converted files are still in binary?

One thing to make sure, if you're converting the Original data files, you need to uncheck 'Use Entrenchment' (due to a limitation in the ConvertData executables provided by the developers), and if you're converting Entrenchment files, it needs to be turned on.

 

As for the mods, as far as I know once you create the mod and put it in the appropriate directory (somewhere under user profiles, I can't recall the specific directory), if you select it ingame then it should load that mod folder by default each time you start the game

Reply #85 Top

will need update for Diplomacy

though Im sure you are working on it

Reply #86 Top

perhaps updating a tool when the thing you're updating to is actually released might be a better plan

Reply #87 Top

Hmmm is the host site down ? I can't access the DL link ? o..o

Reply #89 Top

I can't get this to work properly. When pointing to the same folder in both boxes, I get a crash saying the file is in use already (which makes sense, but it probably shouldn't point to the same directory in the output box by default), in the other case (a different output directory) I get a bunch of binary files (time: 0h 0m 0s). Tried recursive, non-recursive, moving Window folder into a GameData folder, is pointing to ConvertData_OriginalSins fine. I was looking for a no-nonsense conversion utility rather than one that would force me to copy my entire program files directory or other nonsense ("take a folder, take one exe, spit out text files" is all that should happen) and this seems to be it, but it plain isn't working for me. I guess I'll write my own or something.

Reply #90 Top

Sorry for the lack of updates everyone, I just finished moving to a different country, so things have been a bit hectic.

I just purchased the Diplomacy expansion and will be rewriting this tool from scratch. Hopefully the new one when released will fix the issues you're having Carbon016, I didn't run into them myself though, but I'll add optional debugging to the new version so that if the problem persists, we can track it down.

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Reply #91 Top

Any updates?

I find this tool to be easier to use than Harpo's(no offense intended)

Reply #92 Top

syneptus, I understand that different people think in different ways, which is why I try to help & only offer alternatives.

harpo