Perceived ("newbie") balance vs. Actual ("pro") balance
from
Demigod Forums
A lot of times you have players that don't understand how to play that complain about imbalances, even if the game is balanced.
This was a HUGEEEEEEEEEEEEEEEEEEEEEE problem for Sins of a Solar Empire and the devs would listen to the whiners and ruin the game for people that actually knew how to play. (siege frigs lol :/) The devs didn't play at the level of the good players either.
I hate to use the word "pro", but it's easier than to keep saying "the top 5% of players".
What tends to happen is it's like, say you have chess.
One player knows how to play.
The other player, not so much, and it's like he can't understand what the other player is doing to win. It's like he only knows half the rules. He doesn't understand his Knight can jump over people. He doesn't know that his pawn and go two spaces forward if it's the pawns first move. He doesn't know his queen can not only move diagonally, but also horizontally and vertically.
The first player knows these things, and uses them to his advantage. The new player doesn't understand how he seems to have such an advantage and screams "IMBA!"
I hope if there is a problem for new players "not getting it" that instead of screwing up the game for the people that know how to play, they focus on making it so those new players can understand it so the two players are NOT playing two different games.
Ones of Sin's big probablems where the hidden armor types, damage types, and other hidden information.
This was a HUGEEEEEEEEEEEEEEEEEEEEEE problem for Sins of a Solar Empire and the devs would listen to the whiners and ruin the game for people that actually knew how to play. (siege frigs lol :/) The devs didn't play at the level of the good players either.
I hate to use the word "pro", but it's easier than to keep saying "the top 5% of players".
What tends to happen is it's like, say you have chess.
One player knows how to play.
The other player, not so much, and it's like he can't understand what the other player is doing to win. It's like he only knows half the rules. He doesn't understand his Knight can jump over people. He doesn't know that his pawn and go two spaces forward if it's the pawns first move. He doesn't know his queen can not only move diagonally, but also horizontally and vertically.
The first player knows these things, and uses them to his advantage. The new player doesn't understand how he seems to have such an advantage and screams "IMBA!"
I hope if there is a problem for new players "not getting it" that instead of screwing up the game for the people that know how to play, they focus on making it so those new players can understand it so the two players are NOT playing two different games.
Ones of Sin's big probablems where the hidden armor types, damage types, and other hidden information.