DX and multicore support

I know directX10 isn't exactly new any more and dual/quad cores have been around for a while as well, but it's still worth double checking that this game does use all the cores on a multi-core cpu/takes advantage of DX10 effects?

It's hard to believe that there are still some games that have come out recently that still don't take advantage of multi-core systems or advanced DX10 effects even though these have been mainstream for a while now.
21,185 views 48 replies
Reply #1 Top
I couldn't care less if Demigod doesn't support dx10. The real benefits of this version are yet to be shown.
Reply #2 Top
DX10 is hardly "mainstream" -- most people are still quite shy of vista. And, on top of that, it doesn't produce all that *large* a graphical difference.

Multiple cores, on the other hand, you have a point. Single cores do still exist, so they need to be supported, but dual-core should be of some benefit.
Reply #3 Top
You can do anything that's in DX10 with DX9..

And I'm sure there will be dual-core and possibly quad-core support since Supcom had it.
Reply #4 Top
If it doesn't have multicore support than the devs wasted their time removing an feature that improves performance, as the SupCom engine had it and Demigod is based on that engine.
Reply #5 Top
That's good news about multicore :) Guess we'll have to wait and see regarding dx10.
Reply #6 Top
You can do anything that's in DX10 with DX9..And I'm sure there will be dual-core and possibly quad-core support since Supcom had it.


If you can do geometry shaders in DX9 I'll give you a dollar :P
Reply #7 Top
You can certainly do many things in DX9 that can be done in DX10, but there are some things you definately can't. By and large they haven't mattered to anyone yet, but that's partially because there weren't enough Vista users with DX10 cards to justify the extra work.

Now it's definately getting there, but it's still an uphill battle. Most of the interesting DX10 work so far has been in MMOs such as LOTRO and soon Age of Conan, where the single player games using it usually have a few tiny special effect differences.

I don't expect the DX10 situation will change much until the middle of next year, but I'd love to be proven wrong.
Reply #8 Top
I know directX10 isn't exactly new any more and dual/quad cores have been around for a while as well, but it's still worth double checking that this game does use all the cores on a multi-core cpu/takes advantage of DX10 effects?It's hard to believe that there are still some games that have come out recently that still don't take advantage of multi-core systems or advanced DX10 effects even though these have been mainstream for a while now.


Dream on we don't even have that for supcom so it isn't going to be here either!
Reply #9 Top
You can do anything that's in DX10 with DX9..And I'm sure there will be dual-core and possibly quad-core support since Supcom had it.If you can do geometry shaders in DX9 I'll give you a dollar


If you can show me why you need geometry shaders in Demigod, I'll give you a dollar.


The only big thing DX10 has that doesn't kill performance is "Soft Particles" but you can do those in DX9 games too, you just have to write the code for them yourself.
Soft particles hurt performance some if you compare 3 256^2 soft particles vs. 3 256^2 normal particles of the same size. But that's not what you'd comapre to.. as normally you'd be using more particles to get a nice blend so you didn't see particles intersecting with polies so much, so reall you want to compare the performance of 3 soft particles vs. 15 particles.
Reply #10 Top

Bad news about DX10, the gamespot preview said the following to say.

"We do know that Demigod will support DirectX 9 but not DirectX 10"   8C

Reply #11 Top

Great, so they can focus on getting things right with dx9 :)

Reply #12 Top

I have vista, but don't care about dx10 at all :hrmph: .  I'm a framerate guy before anything else and even the very best computers tend to get under 60 fps when running dx10 games on high settings.  Until you can match your monitor's refresh rate with it on a good system I personally won't feel dx10 is ready for gaming.

Reply #13 Top

I don't see why no DX10 is bad news.

Everything you see in those "DX9 vs. DX10 comaprison screenshots" you can make the DX9 look the same, they just chose to make it look worse because MS wants them to or they're lazy.

You can add caustics and soft particles into a DX9 game, for example.

 

 

And it's easier to add soft particles into a DX9 game and just make it DX9 rather than make the game use both dx9 and dx10 anyways i'm sure.

Reply #15 Top

This is kinda unrelated, but I have a Dual Core but whenever I try to install Vista-64 it wont let me...

(My pc model is XPS Gen 3)

Any info would be nice, My dad also has this problem.

 

Reply #16 Top

Any more specs? Does it say anything specific about why it won't let you?

 

:fox:

Reply #17 Top

I don't have a problem with DirectX 10 from a technical point of view but it does have a problem from a market perspective -- it doesn't give enough benefit to justify focusing develoment on it when only a tiny TINY % of the user base can use it.

I've yet to meet a game develoepr that has said "Wow, I'm so glad we supported DirectX 10."

Reply #18 Top

Quoting Kitkun, reply 16
Any more specs? Does it say anything specific about why it won't let you? 

It justs says does not meet system requirements =(

Reply #19 Top

What are the other specs? Amount of RAM, hard drive space, what kind of processor, etc?

 

:fox:

Reply #20 Top

Especially type of processor. Most modern AMD processors are 64 bit, but if you have a Core or earlier intel, it's quite likely not 64 bit.

Reply #21 Top

System  
  Manufacturer Dell Inc.
  Model Dimension XPS Gen 3
  Total amount of system memory 3.00 GB RAM   ** Physically it is 4GB **
  System type 32-bit operating system
  Number of processor cores 1   * It only says 1 but I know there are 2 *
  64-bit capable No
Storage  
  Total size of hard disk(s) 233 GB  ** should be 250GB **
  Disk partition (C:) 73 GB Free (108 GB Total)
  Disk partition (D:) 111 GB Free (125 GB Total)
  Media drive (G:) CD
  Media drive (H:) CDCD/DVD
  Media drive (0:) CDCD/DVDCD
Graphics  
  Display adapter type NVIDIA GeForce 7800 GTX
  Total available graphics memory 1535 MB
        Dedicated graphics memory 256 MB
        Dedicated system memory 0 MB
        Shared system memory 1279 MB
  Display adapter driver version 7.15.11.6371
  Primary monitor resolution 1280x1024
  DirectX version DirectX 9.0 or better
Network  
  Network Adapter Broadcom NetXtreme 57xx Gigabit Controller
  Network Adapter Broadcom 802.11g Network Adapter
  Network Adapter Microsoft Tun Miniport Adapter

Processor info:

Intel (R) Pentium (R) 4 CPU

3.64 Ghz / 3.00 Ghz

Reply #22 Top

Pentium 4? Is it a pentium multi-core or one with hyper-threading? If it's a Pentium 4 with a base clock of 3 GHz (that's what I got from 3.64 Ghz / 3.00 Ghz, correct me if I'm wrong) It's quite likely to be this:

http://www.newegg.com/Product/Product.aspx?Item=N82E16819116027 (sorry, forgot how to link and the button's broken).

This doesn't support 64-bit, and Pentium 4s are kind of a crapshoot for 64 bit support.

Reply #23 Top

When was it bought?

Also, the Pentium 4 does not have two cores. Some do support Hyper-Threading which makes it look like a dual core to your computer, though.

 

:fox:

Reply #24 Top

Im looking at the inside of my pc right now...

Damn your right it does only have 1 core.

=(

Reply #25 Top

Looking at the inside doesn't tell you anything. The cores are in the silicon under the metal cover. If you checked the model number and it says it only has 1 core, then you're right. Also, 64 bit is enough of a crapshoot as it is without a dubious processor. I bet it's one of the non 64 bit ones if its clock speed is 3 GHz or lower.