Text size in tooltips

Hello all!

I see a lot of complicated posts here, mine is fairly simple.  I run Sins at max GFX settings including a 1920 X 1080 Resolution and I'm outputting it to an HDTV.  My question is, where is the text size/ tooltip resize button?  The text is so teeny tiny at that Res and I don't want to change it off my TV's Native Res.  Everything would be PERFECT if I could only read the text without sitting 2 feet from my TV.  Is there a possiblility of addressing this for a future patch or something? 

In case anyone's interested:
  • 36" Sony Bravia HDTV 1920 X 1080
  • INTEL Q9450 Quad Core CPU 12mb Cache 2.66MHz 1333FSB  @ 3.20 GHz / 1600Mhz FSB
  • Memory (RAM) 4 GB DDR3 @ 1600MHz OCZ
  • NVIDIA GeForce 8800 Ultra 768Mb 384Bit
  • Creative Sound Blaster Audigy 2/  7.1 Channels
15,458 views 4 replies
Reply #3 Top
Yes! that worked. Ok one problem though. Some of the text falls outside of the tooltip window and in some cases off the side of the screen. Is there a way to move the tooltip to the left side of the screen instead of the right? That way, even if the text falls off the right side of the tooltip, I would still be able to see it.
Reply #4 Top
I think you need to adjust "offsetFromTopCenterWhenFullScreenDialogOpen" in "Window\InfoCard.window". Reduce the x value in the [x, y] pair to shift to the left. Setting x to 0 will move the window to the center.
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