Convince me to preorder

Please?

So. Some of you might recognize me from the Sins community, and I'll put my money on nobody from the Supreme Commander community recognizing me.

I enjoyed both, though, and I consider Stardock and Gas Powered trustworthy companies when it comes to quality. I just can't quite bring myself to hit the preorder button, though (probably because I've never played DotA, and thus I don't really have a feel for what that/this kind of game is actually like). That brings us to this post--nudge me in the right direction. For someone who enjoyed both Sins and Supreme Commander immensely, what will I enjoy about Demigod enough to preorder blind?
16,051 views 27 replies
Reply #1 Top
It's a bit hard to say, as not many played it yet, but I guess what made me preorder is the expectation of epic battles with strategic depth and teamwork. I enjoyed 2vs2 and 3vs3 most in Supreme Commander so I guess it will be good.
Reply #2 Top
I'd buy a game produced by Stardock on their track record with games, forum presence, post publish support, and stance of DRM.

Even if you don't like the game, consider it an investment in a company you want to succeed.
Reply #3 Top
In the end, you just have to put your faith in the skills of the developers. Noone can tell you for sure that it will be immense, but i very much hope it will be. Plus, it's nice to know that if it is a big success, you helped make it that way by improving the game through the beta feedback.
Thats my opinion anyhoo :)
Reply #4 Top
It's tough to say. My favorite part of Supreme Commander is the intense 1v1 battles on smaller maps with the ACU as the central focus. Demigod seems like it could recreate that and then improve it by a magnitude. I'm also a huge fan of teamwork in other games (5v5 fights in WoW are actually very enjoyable), so Demigod was an obvious choice for me. How can you not love a game with angels, a giant walking castle, and a giant walking tree?
Reply #5 Top
Just saw the trailer.

...I'm convinced. :P
Reply #6 Top
Ah, I join in a little late.

One of the biggest incentives for me was the way the game has been developed. These days many games are centered around graphics. From the concept up. This has sorely hurt gameplay. Let me explain.

Many game developers have good ideas and want to make excellent games, however, they lack money. To get the money needed for the game, they have to convince someone else who likely knows very little about programming and game development to give them money. How do they do this? By showing beautiful screen shots/concept art of the game. If the person/organization with money likes what they see, then they will fund the project, however, they will want constant updates on the progress to ensure that their money is being well spent. Again, these updates will have to come in the form of graphics/renders because they seem to be the most effective for lay users. In the end, the game is released. It may look pretty, but is it a good game? Resources from the very start have been poured into graphics instead of gameplay. The art team has to constantly be ahead of the curve trying to keep a good portfolio for the funder. Many games come out and sadly, aren't fun to play.

There are a few developers out there that have enough cash on hand that they can make their own decisions and their own pace. In the case of this game, the entire game was constructed using white boxes (stick people or block people) to prove up gameplay. There was no interruption in the process to make sure that so and so character looked good for upcoming meeting with the sponsor. Everything was poured into making the block people fun to play. After GPG got to that point where the game was fun and enjoyable in its primitive form, then the monster graphics engine of Supreme Commander was actively employed along with a talented arts group to flesh out the game.

This way of approaching the game is what makes me most excited. Yes I enjoy most all of the games it references or was inspired by, but I look forward to playing a game that is fun regardless of the graphics (bonus).
Reply #7 Top
Just saw the trailer....I'm convinced.


Really?
As I read something about "official trailer" I thought we would see something about gameplay etc.
But what I´ve seen ... you are able to create such a trailer with every game :NOTSURE:

What Odit said sounds right :)
But I hope they will also support some lower textures for computers, which aren´t good (as my 3ghz intel single core with 7600GT). But if these textures will look like ****, it would be not really a pro argument to purchase the game. I don´t want such resolutions as 1960x1800 (my tft only supports max. 1240x1024) but I´m not sure, if they will think at those people who don´t want to buy every year new hardware etc.

I´ll just wait for some gameplay videos and maybe a tiny, little demo :)
Reply #8 Top
@nokthra

Can your computer play Supreme Commander? If so you should be set. If it struggles or looks like a slideshow, then it may not be worth it.
Reply #9 Top
I think I'll be seeing about getting myself a Radeon HD4850 come end of the summer--should prove significantly faster than the overclocked nVidia 8500GT I have now. Not the best card in the world, that, but assuming the engine isn't drastically slower than it was... :P

Plus, I trust Stardock's ability to make things they publish work well on a wide range of hardware. I'm not sure how much optimization can be done with the SupCom engine, but I'm sure some of it will happen. >.>
Reply #10 Top
I don´t know if my computer is able to run Supreme Commander.
If I compare some screenshots from Supreme Commander with Demigod, I´m not sure if Demigod will run as smooth as Supreme Commander maybe would run on my computer.
Reply #11 Top
I distinctly remember hearing that the system requirements for Demigod won't be as steep as those for Supreme Commander. Probably due to the lower number of units and possibly even an engine upgrade. I'm fairly certain that the Sup Com engine as it was had a few performance-affecting bugs.
Reply #12 Top
You know what?
I will try out the Supreme Commander Demo and if this demo will run in a good way (not everything of low-) I will pre order Demigod.

But I have still one question. I will take the "only download" way, but the download and retail box way. There will be extra taxes for shipment etc. I´m living in germany, so how much will it cost in the end? In the info box there are some costs listed:

Retail Game Boxes:
US: USPS Priority Mail - $10-$15
International: USPS First Class - $20-25

Is it true, that I will have to pay 49,95$ + 20-25$? So in the end ~75$ (~48€)?
Reply #13 Top
Is it true, that I will have to pay 49,95$ + 20-25$? So in the end ~75$ (~48€)?


Thereabouts. You may or may not get charged VAT when the box is delivered as well, depends on how the postmen are feeling that day.
Reply #14 Top
I pre ordered right now :)
And the costs of shipping etc. were 20$ not 25$ :)
Reply #15 Top
Ugh. All that money for a box and CD? I'd go for Digital anytime. Unless it's a Collector's Edition or something. Any word of a CE for Demigod by the way?
Reply #16 Top
In the past we've filled direct orders with Collector's Editions (GalCiv2, Sins), but nothing's been decided or announced in that regard for Demigod so far.
Reply #17 Top
Assuming there is a CE in the works, would I be able to "upgrade" my pre-order (for an extra fee)?
Reply #18 Top
I don't like the idea of only digital downloads.

If I buy something, I want to hold it in my hands :)
Reply #20 Top
I don't like the idea of only digital downloads.

If I buy something, I want to hold it in my hands
Impulse allows you to back up yoru files.  You can then restore from Impulse when you want.
Reply #21 Top
I feel the same way. I know digital downloads are safe, but it still feels better to have the box and CD :).
Reply #22 Top
Assuming there is a CE in the works, would I be able to "upgrade" my pre-order (for an extra fee)?


I'd like to echo this. I prefer a box copy, but unless I'm getting something.... more, I don't think it's worth the extra $20 or so to get it shipped out to me. Not to mention customs charges, because anything from another country could be a bomb. Or drugs. Or both.
Reply #23 Top
If I pay now ~40 € or later in february 09. Doesn't matter :)

Maybe the back up function of Impulse is an alternative but I need the smell of a manuall :D
Reply #24 Top
I was convinced before the Trailer.

But since hte trailer.. I'm giddy.

The animations are better than any I've seen in a fantasy-themed game.
I've seen better ones in ones based on real life/modern, but barely so, and without the neat stuff you can do in fantasy.

Animators are obviously underappreciated as it seems dev teams just hire them at random or hire the one that'll work for cheapest. It's so rare to see such amazing animations.

Pretty nice particle effects and shaders too. And I hope the light really looks that good in the final game.. I know the video had post processing :( But it's not like you can't post process real-time in game!
Reply #25 Top
With my computer it'll end up looking like Starcraft, but that's life.

It would be a lot better if I could find the cash for an HD4850 at the end of the summer. I'd be set, then.