A few suggestions

Bearing in mind that TPM is meant to be a small game, and I don't and wouldn't want it to lose that "small game" feel:


Suggestion #1

As a big fan of Gal Civ II: What about "Mega events" in TPM 2012?  Turn on or off as the player prefers, but having an event or two shake up the political landscape and voters reactions would make candidates have to deal or downplay their stands on an issue which usually doesn't get much play (the quirkier ones at the bottom). 

Suggestion #2:

Two or three more (possibly fictional) maps to fight over.  The challenge of the Drengin, for example, is that the map is different, with different electoral votes, issues and strategies.  What about a "fantasy world" map in the same vein (perhaps borrowing from the fantasy game Stardock is thinking about doing)? 

Again, I don't want TPM to bloat too large in price and features--but a couple of improvements would make it even more fun.

And now if you excuse me, I have to go teach Jimmy Carter a lesson in Drengin politics...
7,016 views 3 replies
Reply #1 Top
We're glad you appreciate the GalCiv2 reference in the game.  We put it in there for people just like you.  :)

We are mulling over some ways to add replayability to the game.  Extra scenarios has definitely been mentioned.  Mega events are an interesting idea.
Reply #2 Top

I know this would require an aweful amount of work, but maybe something to consider for the 2012 version of the game: Independent Candidates.  I would much prefer to pick an independent and attempt to get them elected (major challenge) vs. picking a Dem or Repub.  Just a thought.

Reply #3 Top
regarding third parties: Make the Ralph Nader and Bob Barr factors. Nader stole the election from Gore in 2000, and Barr may do the same to McCain in 2008. Allow (as an option) third party candidates. Even if they're unplayable, they're still a factor.