Oh and Vampire the Masquerade : Bloodlines. Awesome RPS thats getting popular again for some reason....
Gaaaah forgot all about that one. I KNEW it, because I was playing through it again recently, but I'll be damned if I could remember it (and I was too lazy to go grab my external hard drive and look). Fie on me.
Therefore, I give you V:TM:B, and another classic great. Sadly, it's not too playable, unless someone's finally fixed the massive engine bugs with XP in it.


And if it should be mentioned / asked, of the isometric RPG games (Baldur's Gate, Fallout), if you only have time to play one, play Planescape. It's by far and large the best of any of them, and I daresay it may be one of the best games ever made. Were I to chose the second best game, it'd be a close tie with Deus Ex. Both these games have an utterly, ridiculously, incomprehensibly awesome story driving them, with near-flawless presentation and gameplay.
One of my biggest pet-peeves is when people talk about the 'best games' and mention NEW games. Frankly, and I'll have to examine my list, I think no one has ANY business calling a game one of the best without letting it mature. There are certain games I think in the future may be amongst them, but there's too much 'newness' to them. People get starry-eyed by a game and call it great. Well great it may be, but it's the LASTING IMPRESSION of a game that determines its greatness. 8 years after Deus Ex, I still have it on my hard drive. Will I be playing The Witcher? That remains to be seen.
Then there's games like Starcraft, which I left absent from my lists. Why? Because Starcraft was, frankly, not a great game. Starcraft is POPULAR, but it is not GREAT. Likewise, rap music is popular, but great music it is NOT. Nobody I've ever met will argue that the talent (if you can call it that) behind Nelly is comparable at all to the talent behind Van Halen, or any other 'legendary' band. Starcraft was popular for a lot of reasons, a great many of which had nothing to do with the quality of the game itself. Custom Map Rules and Battle.Net alone contributed to most of its initial growth. Starcraft has reached a status similar to Super Mario Bros. - The game might be 'pretty good', but when people talk about it, there's external influences on it. Super Mario Bros. is considered a 'great game', because... why? Because for people of my generation, it was one of the first games they ever played. Does that make it a great game? No, it doesn't. Likewise, a great many people say Starcraft is great, and therefore people are more inclined to think so too. Starcraft did VERY LITTLE to improve the RTS genre. In fact, technologically and creatively, it was utterly outmatched both the year prior and after by Total Annihilation (for technology and innovation) and Homeworld (for story and gameplay) respectively.