Tech trading messed up?

I noticed that on higher difficulty settings I have a hard time keeping up technology wise with the AIs. Started a painful game on a large galaxy. After the first 2 years I persued a policy of maxing out my research capability. Planet (number of and tiles and development) wise I was ranked 3rd of 9, yet somehow, *all* AIs where way beyond me in tech. While I was trying to get research acadamies they were already having advanced colonizations (+100% extreme col. tech) and plasma beam weapons. Even the backward torians who only had 3 minor planets. There were no techs I could trade with any.

Assuming the AI doesn't cheat the hard way on these levels, I can only assume they pool all their researched techs, effectively making me compete with the combined research efforts of 8 opponents.

In another game I maxed out my diplomatic skills. I gave myself extreme colonization and warpdrive, yet I could only rack up a few 100'rd credits for these advanced techs in the early game. On the other hand, if I want to buy some tech, for example, advanced hulls or Laser V, I have to put thausands of credits on the table...

So, I notice a cheating AI and a rediculously skewed tech trading. To me its almost as if tech trading is taken out of the game. Is there anything I've overlooked or can this be made more balanced?


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The AI does tend to tech trade like madness, but I usually have no trouble coming out on top. However, especially in the early and midgame part, you'll highly depend on the Minor Races.
What difficulty level are you playing at?
Anything above tough WILL have cheating AI, it will get big bonusses.