Planetary Weapons Array (Technical problems)
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I'm building a planetary defense system, for Relic (or similar) planets. I tried Sova missile batteries, because the galaxy setup file lets me put frigates into local militias, and it costs no logistics points, and they can go anywhere in the gravity well, but I will trade them out for Vasari or Advent Beam type defense units (reporgrammed as frigates).
The above works just fine, but what I want is when you colonize the planet, it group-captures the entire defense network (in one fell swoop). Can I mark the units as repeatedly capturable if the planet changes hands?
I would also like the planet to spawn replacements (permanent) for destroyed units.
Also, can I get the units to form up evenly in a square (or hexagonal) formation?
Any help would be appreciated... -and if Danman, Silveressa, or Bailknight, (hint hint) would run with it, that would be excellent too... (although I'll still keep trying on my implementation to get it right)
Mission: build planetary defense system, happiness +35
The above works just fine, but what I want is when you colonize the planet, it group-captures the entire defense network (in one fell swoop). Can I mark the units as repeatedly capturable if the planet changes hands?
I would also like the planet to spawn replacements (permanent) for destroyed units.
Also, can I get the units to form up evenly in a square (or hexagonal) formation?
Any help would be appreciated... -and if Danman, Silveressa, or Bailknight, (hint hint) would run with it, that would be excellent too... (although I'll still keep trying on my implementation to get it right)
Mission: build planetary defense system, happiness +35