the best caps for what they do?

i was thinking which cap ships are best at what they are for between the three races?

from what i have read on other posts the Radance is the best of the three battleships (because of its detonate antimatter and Cleansing brilliance abilities)

i personaly think the Marza is the best of the planet killers (because its Raze planet abilitie gets right to the point of clearing a planet)

i mostly only paly as TEC and i never play online so which is the best Carrier, Colonizer, Support, Planet killer, and batteship?

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Reply #1 Top
This is a bit of a hard thing to answer because a lot of the time, the abilities of the ships make them case specific. I have different reasons for picking a radiance than I do a Devastator, for example, but here's the best way to sum in general.

Battleship:

1. Kol
2. Devestator
3. Radiance

This list could be put in any order in my opinion.

The Kol is just a beast, it's a rock, and get it past level 6 and the thing just won't die.

The Devestator is a pretty solid 1 v 1 battleship, and it's still a beast. It's antimatter sucking ability is nice too.

The Radiance is a bit weaker than both of the others, but there's a trade-off here. The Radiance get's cleansing brilliance, an absolutely kick ass level six ability that when combined with malice is lethal.

Winner: Kol

Carrier:

1. Halcyon
2. Sova
3. The Vasari One

The Advent Halcyon gives that beautiful aura which is great as a second or third cap supporting ability.

The Sova has the embargo. Useful for rushing and not a bad supporting cap for a larger fleet.

The Vasari Carrier is frankly forgettable. The repair cloud is eh. The level 6 ability is eh. I personally don't like the thing, but some people do.

Winner: Halcyon

Colonizer:

1. Mothership, Akkan, Evacuator ( I love 'em all )

The colonizing ability for a cap in early game is invaluable, and that makes this the best 1st cap IMO regardless of race, but outside of the colonize ability, the Mothership wins hands down. Malice, shield regeneration, and an ok level 6 ability are just crazy. Not to mention it makes planet upgrades cheaper.

The Evacuator has the nanite bomb thingy, and the slow down bomb thingy, but what I love about this ship is it's a seige engine once you get to level 6.

The Akkan's level 6 armistice is a beauty. Once you get to level 6, you'll never lose this cap. It's also nice for when you have to retreat and you don't want your enemy picking apart your retreating fleet.

Each colonizing cap just kicks SO much ass.

Winner: Mothership, Evacuator, Akkan

Support:

1. Dunov
2. The Advent One
3. The Vasari One

None of these are really bad imo, but I think the Dunov is underappreciated. The level 6 ability cuts antimatter costs 300%. Mix that with an allied Advent fleet, and you're practically guaranteed a win. It also has an antimatter takeaway ability, and a shield regenerator that will save your caps in a pinch.

The Advent one, the Rapture I think, has Vertigo. Very nice support ability, but it's level 6 doesn't turn the tide of a battle, and the increased damage aura for fighters has too small a range.

The Vasari one has it's uses. The phase-out hull makes it impossible to kill and it's level six can be tactically useful, but I still don't like this ship.

Winner: Dunov

Seige:

1. Marza
2. The Vasari One
3. The Advent One

This one hands down is the Marza. Are you kidding me? This thing levels planets. The nuke ability is somewhat useful, and the damage bonus is nice, but the seige ability is all this thing needs. The level six is kinda useful against an advent fleet that is using guardians.

The Vasari one does good Damage per second, but that's about it, even with it's supporting ability. The phase missle swarm is weak, but still, I like the ship.

The Advent one has very limited use until level 6 as a seige engine like the others. It's just not a seige engine. It has some good support abilites, but I don't like this thing. I rarelyl pick it.

Winner: Marza
Reply #2 Top
Your question is a little bit unfair because it relies on the gaming strategy of the player and how they use that vessel in conjunction with other ships. Is the player only looking for a one- or two-capship fleet supported by hordes of frigates? Or are you playing with five- or six-capship fleets? Answers will be a bit different in both cases (example: the accelerate-ship Vasari capability is less useful if it's accompanied by a bunch of quick frigates than if it's escorting four other capships).

"Generally", though, the Advent capship powers are better than the Vasari, which are better than the TEC.

-- Retro
Reply #3 Top
I should clarify, I said the Mothership wins hands down, but I love all three so much, I don't have the heart to put the Akkan and Evacuator at 2 and 3.
Reply #4 Top
i should restate my qwestion better

i know that the cap ships you use depend on what strategy you wont to use, but what i am realy trying to ask is

if you could have any compination of all the cap ships form all three races for your own custimized race which would you choose for the five types?

carrier?
colonizer?
support?
planet killer?
battalship?

im just interested in what people would choose

p.s. what Raging Amish said is what i was looking for :CONGRAT: 
Reply #5 Top
None of these are really bad imo, but I think the Dunov is underappreciated.


Couldn't agree more. The more I use the Dunov, the more I appreciate it. When you're facing a Vasari opponent who's got a load of Subverters and Overseers, it's nice to just remove their anti matter with the area effect EMP weapon the Dunov gets. For TEC, running two Dunovs together works good, as does Kol / Dunov and, if you like 3 caps, Kol, Dunov, and Sova with interceptors for bomber defense and LRF hunting.

EMP Charge is particularly effective against Advent and Vasari, since a lot of their power is in either support cruisers or special abilities.
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Reply #6 Top
Order of Caps?

I don't play TEC too much anymore, and I don't care for the Vasari Caps, but here goes:

Advent:

1. Mothership
2. Radiance/Halcyon
3. Halcyon/Radiance
4. Mothership
5. Support
6. siege

TEC:

1. Akkan
2. Marza
3. Kol
4. Marza
5. Dunov (This can be #1, it's my #1 on a smaller map where I think I'll be rushed)
6. Sova

Vasari:

1. Space Whale, the Egg, whatever you like to call it (The Evacuator)
2. Devastator
3. siege
4. Devastator
5. Support (for the speed ability)
6. Carrier or another Devastator