Scifi.com Weekly Reviews Sins

Rating it a solid A+

http://www.scifi.com/sfw/games/sfw18413.html
It appears Sins is making the grade; especially in the scifi world.

Scifi.com just published it review of Sins and gave it an "A+" grade.
For more information please follow the link.

"what makes Sins so terrific has primarily to do with its epic pacing,
which—applause please—rejects the RTS wonk maxim that units
should be able to cross a map in under a minute. - Matt Peckham"
26,656 views 24 replies
Reply #1 Top
rejects the RTS wonk maxim that units should be able to cross a map in under a minute

He's obviously never played Supreme Commander.
Reply #2 Top
lol, obviously they never demoed it lol but sins deserves a big round of applause and pat on the back :CONGRAT:
Reply #3 Top
Yep. Getting in SciFi weekly is a major thing from what I can tell. It is also a direct conduit to a built-in "qualified" market to say the least.

Note: sorry for the layout issues. I still have not master the new system functions yet.
Reply #5 Top
Seems that a little game developer and a little publisher can beat the big ones anytime =)

Owned !!!
Reply #6 Top
Seems that a little game developer and a little publisher can beat the big ones anytime Owned !!!


Sshhh... Be careful saying stuff like that you will ruin the mojo of Sins!
Reply #7 Top

Seems that a little game developer and a little publisher can beat the big ones anytime Owned !!!

Sshhh... Be careful saying stuff like that you will ruin the mojo of Sins!


I really really really really hope that Stardock and Ironclad folks never get corrupted by corporate thinking and style. Bioware, Blizzard and now Epic all went down the tubes because of it. All there is left is PR talk about how they care about customers and quality, but all they really care is profit.

So show them all that making great games instead of great hype is better in long run.
Reply #8 Top
No doubt but money is the most corrupting force in our world and has been since its acceptance. Hell many think it is the root of all evil and sometimes I feel I just may have to agree with that supposition one day.
Reply #9 Top
Women = root of evil

Don't talk bad about money.
Reply #10 Top
Women = root of evilDon't talk bad about money.


Totally agree, If women hadn't invented the oldest career then we wouldn't have needed money.
Reply #12 Top
I still think apple trees are the root of all evil.


Touche :)

GalCiv2 and now SINS has certainly convinced me that little developers can definitely put out the best around.
Reply #13 Top
Considering single player works well i can understand the ratings. I hope this will get more people to play this game. The multiplayer aspect of the game needs urgent fixes. Exploits can't wait for a maior patch, and client unstability needs to be addressed some more. I'm saying this because a working multiplayer will keep those new people buying sins playing it, and tell their friends so the online community can grow to a decent size and good games can be played online regularly (maybe even with a ranking system).
Reply #14 Top
Well short of the game being pushed in all the PC gamer magazines at a considerable cost, this the best thing that could happen for it methinks and best of all it is free!!! The consumers of the resource are all scifi fans and statically probably gamers to boot. Moreover the comparison to BattleStar Galactica 'space battle dynamics' in the review is a sure fire attention getter if I ever saw one.
Reply #15 Top
No doubt but money is the most corrupting force in our world and has been since its acceptance. Hell many think it is the root of all evil and sometimes I feel I just may have to agree with that supposition one day.


To correct the quote:

Timothy 6:10:
For the love of money is a root of all kinds of evil.
New International Version


For the love of money is the root of all evil:
King James Version

Way I read it LOVE is the problem here not money.... So lets do away with love and then money will no longer be a problem!
Reply #16 Top
No doubt but money is the most corrupting force in our world and has been since its acceptance. Hell many think it is the root of all evil and sometimes I feel I just may have to agree with that supposition one day.


A man needs roots.

Reply #17 Top
"little" developers are usually the best (look at mod teams) because they aren't constrained by shareholders who demand profits so you MUST release a game THIS QUARTER blah blah.

They aren't creatively saddled by some jackass manager who scraps good ideas in favor of rehashing old, used ideas that helped sell previous 9 sequels of an idea nicely.

They aren't really looking to make a bazillion dollars off a product like Halo3, Battlefield9 whatever. They DO love money, and money is part of the reason they make games and sell them, but it isn't (from what I can tell) a deciding factor.

Small dev teams are usually a group of people who have a common idea/goal and they work hard to keep that idea/goal intact throughout the process. Stardock is still a "little" guy in game publishing so I'm going to assume their managers don't interfere too much with IronClad (unlike Activision/EA etc who does their absolute best to interfere with dev teams under them).


Little developers, as I said, like mod teams, are generally the most creative and generally get those creative ideas brought to fruition which gives us killer games like the GalCiv series and now Sins (and I'm already looking forward to Sins expansion but hopefully with a killer single-player campaign to round it out...like Warhammer 40,000: Dawn of War's single-player campaign which is cheesy as hell but still probably the best I've ever played in any game except RPG's, and even then, it's better than a lot of RPG's)
Reply #18 Top
I have to agree. It is good to be King like Frogboy.
Reply #19 Top
Seems that a little game developer and a little publisher can beat the big ones anytime Owned !!!Sshhh... Be careful saying stuff like that you will ruin the mojo of Sins!I really really really really hope that Stardock and Ironclad folks never get corrupted by corporate thinking and style. Bioware, Blizzard and now Epic all went down the tubes because of it. All there is left is PR talk about how they care about customers and quality, but all they really care is profit.So show them all that making great games instead of great hype is better in long run.


Umm... not to ruin your day or anything but Blizzard has released blockbuster after blockbuster for something like 15 years. I have no idea what your statement about Blizzard going down the tubes is based on. Are you telling me that because of something Blizzard did/does you wont be buying SC2 when it comes out? I am pretty sure it will be the #1 game for at least six months after it launches. Citations needed.

Reply #20 Top
Accidental post, sorry.
Reply #22 Top
Seems that a little game developer and a little publisher can beat the big ones anytime Owned !!!Sshhh... Be careful saying stuff like that you will ruin the mojo of Sins!I really really really really hope that Stardock and Ironclad folks never get corrupted by corporate thinking and style. Bioware, Blizzard and now Epic all went down the tubes because of it. All there is left is PR talk about how they care about customers and quality, but all they really care is profit.So show them all that making great games instead of great hype is better in long run.Umm... not to ruin your day or anything but Blizzard has released blockbuster after blockbuster for something like 15 years. I have no idea what your statement about Blizzard going down the tubes is based on. Are you telling me that because of something Blizzard did/does you wont be buying SC2 when it comes out? I am pretty sure it will be the #1 game for at least six months after it launches. Citations needed.


World of Warcraft... right up till then i respected blizzard, because yes, for 15 years, they've released game after epic game. But i cannot, and will not support a company that would create a game like that. I played it for 1.5 years, almost to the day, i liked it, right up until i got bored, looked back at what my entire play time was spent doing, and found that it was all about chasing this gear, just constantly chasing gear. That isn't a game, thats a great game company selling out. They're owned by Vivendi, wich is part of the Universal conglomerate. If that isn't corporate sell out, then WTF is?!?! also, i will be buying SC 2, in the hopes that they at least managed to keep the StarCraft legacy clean of corporate sodomy.

Reply #23 Top
Another victim of "the grind". For what it is worth that is exactly why I never did the WoW thing.