Iron Lore closed due partly to piracy issues says THQ
False bug reports hurt 'Titan Quests' reputation
http://www.quartertothree.com/game-talk/showthread.php?t=42663THQ director of creative management Michael Fitch took the time yesterday to draft a long rant on the Quarter to Three forums where he ranted on piracy and the messed up PC market in general. This is the second time the PC gaming market has come under attack by higher ups, the first coming from CliffyB of Epic Games.
Fitch specifically mentioned a piracy issue based on how Iron Lore designed their DRM to handle failed checks. In Titan Quest the title would crash to the desktop should it fail a DRM check. This lead to numerous people claiming that the game was buggy, when in fact many of them were using a poorly cracked version of the title. In the end, the lack of a prompt explaining the crash lead to a bad reputation which more than likely caused some people to avoid the title.
As pointed out by many replies, why would a company NOT have a prompt after a crash. Did they feel that leaving that out would make it more difficult for pirates to crack? I am just gonna stop here and let you discuss amongst yourselves.