Some cheese with my whine

I'm tired of spamming frigates, so I uninstalled today.

Maybe I'll pick it back up when they decide to balance this correctly.  Every game I play everyone who knows what they are doing spams frigates while the noobs try to get bigger ships.  Perhaps the bigger ships need to do more damage to frigates? 

I'm not sure, but there's no combined fleet that is affective per cost as a horde of frigates and that sort of ruins this whole experience for me.  Where's the deep strategic depth of spamming LRMs and beam frigates?  I guess the deep strategy is that spending your money on anything else is a waste.

whine whine whine whine

etc etc

good luck!
10,457 views 12 replies
Reply #1 Top
I agree, capital ships really need to be actual Capital ships, really big mofos that stand out from the crowd, they need to do alot more damage to everything aswell as having more health/armour. And to think that i thought this game would be different to other RTS games ie. not having to spam units to win, and being able to win vire quality, not quantity.
Reply #2 Top
Nope. If you want to play to win with 'quality over quantity' then play WC3 with it's incessant hero micromanagement. This is a 4x game. Economy is over half the game. Action gymnastics is typically how 'quality over quantity' occurs. Pfft. I get the sense that all this anti spam whinery is over the fact that capital ships aren't heroes. No, they aren't. Sorry. Ever play Supreme Commander, Total Annihilation? Now go whine that you're being spammed with Tier 1 tanks. geez.
Reply #3 Top
Nope. If you want to play to win with 'quality over quantity' then play WC3 with it's incessant hero micromanagement. This is a 4x game. Economy is over half the game. Action gymnastics is typically how 'quality over quantity' occurs. Pfft. I get the sense that all this anti spam whinery is over the fact that capital ships aren't heroes. No, they aren't. Sorry. Ever play Supreme Commander, Total Annihilation? Now go whine that you're being spammed with Tier 1 tanks. geez.

I think your whining is more annoying than the OP's... at least he served us cheeze with his whine. ;p

Reply #4 Top
Why would you even neglect your military in favor of better research anyways? Researching better ships is a key to the game, sure, but when your opponent outnumbers you 2:1, you've been researching a little too much. You shouldn't just "spam frigates" either. That last time I played a frigate spammer I owned him pretty bad. He spammed Assailants while I had a mixed fleet of koadiaks, LRMs, flak frigates and 3 capitals. I lost two of the capitals due to him focusing fire but the rest of my fleet was left intact because of that. End result, he lost his entire fleet while I only lost 2 caps and a few support ships. Coincidently, that was his only fleet and I marched right into his HW and he quit the game.

Know your counters, don't spam one type of frigate and get heavy cruisers ASAP. They pwn frigates hard, 10 heavy cruisers can take down 20-30 frigates easy.
Reply #5 Top
I'm tired of spamming frigates, so I uninstalled today.Maybe I'll pick it back up when they decide to balance this correctly.  Every game I play everyone who knows what they are doing spams frigates while the noobs try to get bigger ships.  Perhaps the bigger ships need to do more damage to frigates?


If by bigger ships you mean Capitals, then yes noobs get too many of those. One capital ship is very expensive, Combined with logistics research for the extra crew, I see many noobs falling behind on tech while fielding a second cap they don't even know how to use! Going for 2nd cap before tradeports is not advised. And not using money to upgrade your second cap to lvl 3, that's just painting a bullseye on it.

I'm not sure, but there's no combined fleet that is affective per cost as a horde of frigates and that sort of ruins this whole experience for me.


Entirely false. There are quite a few combos that can be devastating. (See Advent)

Where's the deep strategic depth of spamming LRMs and beam frigates?


That only works vs noobs. A better player can counter one unit spam effectively 99% of the time, with minimal losses.

I guess the deep strategy is that spending your money on anything else is a waste.


Once again, you are mistaken.

But the choice is yours. You paid for the game, and if you do not wish to play it, then by all means. I will be here, enjoying the game to it's fullest. Even thou too often I have to face opponents that totally fail at it, and then blame the game and not themselves.
Reply #6 Top
The entire cruiser class is useless.

I will build 200 missile frigates and own your combined fleet of targets.

I never said anything about losing; I can frigate spam with the best of them. It just makes the whole experience boring and after 6 hours for a game it just isn't satisfying.

I predict multiplayer on this game will be dead within 8 months between the long game time and spam noobery.

I'm going back to CoH (:

Reply #7 Top
Nope. If you want to play to win with 'quality over quantity' then play WC3 with it's incessant hero micromanagement. This is a 4x game. Economy is over half the game. Action gymnastics is typically how 'quality over quantity' occurs. Pfft. I get the sense that all this anti spam whinery is over the fact that capital ships aren't heroes. No, they aren't. Sorry. Ever play Supreme Commander, Total Annihilation? Now go whine that you're being spammed with Tier 1 tanks. geez.


I am a TA player from back in the day and a SC player currently.

Tiers are handled correctly in those games; sure you can spam T1 tanks, but they will get owned by anything T2/T3 and base defenses. The same isn't true in Sins at all.

Reply #8 Top
Nope. If you want to play to win with 'quality over quantity' then play WC3 with it's incessant hero micromanagement. This is a 4x game. Economy is over half the game. Action gymnastics is typically how 'quality over quantity' occurs. Pfft. I get the sense that all this anti spam whinery is over the fact that capital ships aren't heroes. No, they aren't. Sorry. Ever play Supreme Commander, Total Annihilation? Now go whine that you're being spammed with Tier 1 tanks. geez.I am a TA player from back in the day and a SC player currently.Tiers are handled correctly in those games; sure you can spam T1 tanks, but they will get owned by anything T2/T3 and base defenses. The same isn't true in Sins at all.


First things first, this is NOT Starcraft, and I should know, been playin it 10 years.

There are some basic things you need to understand here.

1. Capital ships aren't the superheros of the fleet. They're used for their abilties more than thier firepower. IE: an Advent fleet capital combo using a force attack (making them attack that ship) plus an ability which deals 120% of the damage back to attackers (at max level, albiet) AND a 37 point sheild regen for the lowest level, means utter devistation to frigates, or any other ship. They aren't heros. They need to work TOGETHER, like any other fleet combo out there.

2. Cruisers my friend. Cruisers > frigates, even outnumbered by a hell of a lot. I've seen 3:1 fleets go down because of the amount of damage high end cruisers deal out and the damage they soak up. But don't think them god either, ever.

3. This isn't Starcraft, or any other RTS. You won't be counters a Seige tank and vulture Combo with pure dragoons, would you? Or you should know running into a battle with pure Zerglings while your oppenent went MnM (marines and medic) is just suicide. The same rules apply here, but not in the same sense. Yes, they're are combos, and they do work well, but this isn't a "as the game goes on use only tier 3 units" game. Use everything you have to fight off these frigates, which consists of mostly cruisers, and Long range frigates, AKA LRM's.
Reply #9 Top
Nope. If you want to play to win with 'quality over quantity' then play WC3 with it's incessant hero micromanagement. This is a 4x game.


Exactly. A 4x game, which means quality over quantity should be a completely valid option. It's how my higher experience, more advanced units in Civ 4 can handle themselves against greater numbers. It's how in GC2 I'm capable of having smaller fleets boasting technological advantages. Visible advantages.

It isn't just unit tiers. It's about the shield/weapon/ability technologies also that sometimes don't feel like they subset enough in terms of numbers.
Reply #10 Top
In Homeworld 2, a single battle cruiser could could only be countered by 5 destroyers or 21 ion/torp frigates, which is max of those unit types. Maybe it sounds unreasonable, but i would like cap ships to move more in that direction in sins of a solar empire. Not heroes, but definitely something worth the money spent on them
Reply #12 Top
I think that the frigates should have about one quarter the hitpoints and the capital ships about 5 times the firepower for their standard guns. That would solve a lot of problems with the game.