Peacekeepers, behind the enemy

To find out their weaknesses

The Peacekeepers mega event is an incedibly fustrating one. I decided to do what no one has gone before, making a custom race based on the Peacekeeper and i used cheat codes to help me get the through it,  for the galaxy set up i chose the following:

Galaxy size: gigantic

Victory condition: Conquest

Anomalies: common

Number of asteroids: rare

Numbr of planets: Abundent

Number of habital planets: Abundent

Number minor races: 0

Star clusters: Loose

Blind exploraton: On

Allow surrenders: Off

Now for the Peacekeepers to be created. I used the Dark Yor race portrait and the Altarian Ressetance logo. I used the Drath Ship style just like when the PKs usually appear to use.

For the oppenents i chosed the Drengin Empire, the difficulty: begginer.

when the game started, i quickly used the research all techs cheat, i aligned my self with good. Began to make massive fleets of Dreadnoughts, now it was time for me to look for the Drengin, when i found them i instanly declared war on them, i surrounded  there planet, attacking their warships, i let there civilian ships leave the sector. While i was distracted attacking their warships, on of my planets was invaded, i used a cheat to reval the entire map. I soon discovered that they had colonized a planet so that they use a counter strike. I knew that this was trouble, bcause i coudent ivaded any of their planets.

So in the end i was defeated, but i learned what the Peacekeepers' weaknesses were that they only attack warships and they don't invade planets.

If this helped please post a response! NOTE: this was done with DA

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Reply #1 Top
You may want to keep in mind that the Peacekeepers don't have planets, and as such can't be wiped out before/without destroying their ships. So it's not exactly a fair representation, though close.

Also, they get a ridiculous bonus to miniaturization. In one of my games, they had so many components packed into their ships, they could not have done it without a 600% miniaturization bonus-100% of which they can have gotten from techs, but they don't have anywhere to build the hyperion shrinker, so that's still ~500% above what the human player can do (discounting Yor/Thalan bonuses).

I'm fairly certain it's not a set bonus, more along the lines of "whatever's necessary" to take on the prime powers in the galaxy.

And they don't just attack warships. They'll attack anything that's armed, and anything that's outside your sphere of influence. And then, if you decide to attack them, they'll attack anything and everything you own.