NEWS: Blair Fraser named on the Next-Gen Hot 100 Developers list
#88 for 2008
http://www.next-gen.biz/index.php?option=com_content&task=view&id=8736&Itemid=50
from
Sins Forums
Ok boys and girls, here it is hot off the press:
88. Blair Fraser
Producer
Ironclad Games
Fraser was working at Barking-Dog (he’s credited as a programmer on the studio’s Homeworld: Cataclysm expansion pack) when he met the team that would eventually become the founding members of Ironclad games. When Barking-Dog became Rockstar Vancouver, he stayed for a time, but eventually he and the founding members of Ironclad left to create what they were really passionate about—4X and real-time strategy. Fraser and the rest of his team combined these two genres in Sins of a Solar Empire, an excellently made niche title that deserves more exposure.
If you are interested in reading the entire list please follow the link.
[Notice from the site]
IMPORTANT NOTE: This list represents the commercial realities of the products released last year or in the next year. It is not in any way a leaderboard of native talent or ability. We understand that game development projects have a three year lifecycle and therefore an individual's placing on this list may simply be a matter of timing. It's about who's hot right now.
88. Blair Fraser
Producer
Ironclad Games
Fraser was working at Barking-Dog (he’s credited as a programmer on the studio’s Homeworld: Cataclysm expansion pack) when he met the team that would eventually become the founding members of Ironclad games. When Barking-Dog became Rockstar Vancouver, he stayed for a time, but eventually he and the founding members of Ironclad left to create what they were really passionate about—4X and real-time strategy. Fraser and the rest of his team combined these two genres in Sins of a Solar Empire, an excellently made niche title that deserves more exposure.
If you are interested in reading the entire list please follow the link.
[Notice from the site]
IMPORTANT NOTE: This list represents the commercial realities of the products released last year or in the next year. It is not in any way a leaderboard of native talent or ability. We understand that game development projects have a three year lifecycle and therefore an individual's placing on this list may simply be a matter of timing. It's about who's hot right now.