Frigates Acting Like Fighters

Hey everyone, Alexandus here...I'm working with a few others on a Freelancer Total Conversion mod...

One thing that I've caught a snag in is the entities themselves that define how the ship will act...since there are more fighters than there are cap. ships in freelancer, it was decided to make it that individual fighters are made as SOASE's version of frigates...now the problem I'm seeing is in the Frig entity files the first line:

entityType "Frigate"

Now this is countered by the fighter's entity...

entityType "Fighter"

I thought a quick fix for this would be to make the frigate file say "Fighter"...however this crashed the game.

I basically would want (for simple examples) a Light Frigate to fly like a Fighter would...has anyone found how to make this possible if it is at all???
3,509 views 2 replies
Reply #1 Top
So far, nothing changing the vaules for the engine movement proved unsuccesful so. We probably need to wait for complete mod tools or something. Good luck!
Reply #2 Top
There are a lot of entity-specific frigate variables. I suggest starting with a fighter template and going from there.