IGN Review: Editor's Choice!

IGN's review of Sins of a Solar Empire is up! The verdict: Editor's Choice.

The 3 page review goes into great depth about the game's strengths and the areas they could see improvement.

The conclusion of the review is:

We used to have to get our tactical and strategic appetites filled by different games. Then some smart developers started putting the two experiences together in alternating phases. Finally someone's managed to get them both together as part of the same experience. Sins of a Solar Empire does this so well that you never really feel like you're playing separate parts of a single game; you just feel like you're playing a game that works on different levels simultaneously. The experience works so well because the graphics engine works beautifully and the interface is very slick and efficient.

The combat is genuinely rewarding and free from the rock-paper-scissors design of most games, which leaves the player free to focus on more sophisticated tactics. It's true that the game is specifically designed for players to make war on each other, so that might turn off some peace-minded 4Xers, but happily we don't fall into that category.

In other words, if you like awesome strategy games, then you'll love Sins of a Solar Empire.

View: Full IGN review

 

11,887 views 5 replies
Reply #1 Top
Teensy problem - the link to the review goes to the last page, not the first page of the review.

Otherwise, plaudits on another great review!
Reply #2 Top

The combat is genuinely rewarding and free from the rock-paper-scissors design of most games, which leaves the player free to focus on more sophisticated tactics. It's true that the game is specifically designed for players to make war on each other, so that might turn off some peace-minded 4Xers, but happily we don't fall into that category.
In other words, if you like awesome strategy games, then you'll love Sins of a Solar Empire.

View: Full IGN review
 


I thought it was suppose to be r-p-s based? not that I like r-p-s. But it seems everyone thinks the game is a r-p-s system and now the review says a strength is that it's not r-p-s?

If it's suppose to be r-p-s and it's not then is this a win or a loss?
Reply #3 Top
No doubt the game is brilliant but PLEASE fix the bug where ships are getting stuck in planets/no longer able to move/fire/do anything as the game is currently unplayable due to this :(
Reply #4 Top

Sins isn't really rock-paper-scissors based but some units are better against others.

bigbramble - we need screenshots of this and save games.  Please zip them up and email them to [email protected] with a description of the problem. ;)

Reply #5 Top
Congrats Guys! :CONGRAT: