Capital ships experience mod

is it possible to modify the amount of experience capital ships gain from combat? it seems like for ever to raise the level of a capital ship
2,383 views 3 replies
Reply #1 Top
You could try modding the game. Thats what I do. :P But im having problems making stations for the PSI/Advent free and only take 1 second to build...
Reply #2 Top
There are two ways to make your cap ships lvl quicker.

1) Raise the XP values of each ship and building. Look for a line in the .entity files that looks like this:

experiencePointsForDestroying 7.500000

2) Go into your Gameplay.constants file and look for the "CapitalShipData" section. BTW, I assume that this is where you can add in additional lvls to Cap Ships, but I haven't tested it yet.

And since I'm on a helpful trip here's yours Red:

Find this section in the PLANTEDMODULE_PSI
Reply #3 Top
There are two ways to make your cap ships lvl quicker.

1) Raise the XP values of each ship and building. Look for a line in the .entity files that looks like this:

experiencePointsForDestroying 7.500000

2) Go into your Gameplay.constants file and look for the "CapitalShipData" section. BTW, I assume that this is where you can add in additional lvls to Cap Ships, but I haven't tested it yet.

And since I'm on a helpful trip here's yours Red:

Find this section in the PLANTEDMODULE_PSI


Thanks. But thats what Ive been doing. :P It doesnt seem to work at all though... It worked fine for the TEC, everything I modded including ships and structures worked just fine. But for the Advent, only the ships I mod work ingame, and not the structures.

It weird, im doing the same thing for the Advent/PSI that I did with the TEC/Tech.