Help, how to mod this?

I'm a noob to the game and even more so to modding, but I'd like to change a few things to suit me better. I have the temporary mod package, so now I "only" need to know how to deal with it.

Two things I'd like to change first:

- How to increase both range and "inhibition" time of the PJI? I believe I have to change things in the BuffHyperspaceDisruptionTarget.entity file, but what exactly? And is this the only file I need to mod?

- How to increase the research time? Slow ain't slow enough, I want 20h games where even the most advanced player hasn't finished his tech tree.

Thanks!

4,174 views 5 replies
Reply #1 Top
First:
To increase the charge time for the PJI, you need to change the BuffHyperspaceDisruptionTarget.entity, as you mentioned, here is what you need!

THIS IS THE ORIGINAL
entityModifier
buffEntityModifierType "HyperspaceChargeUpRate"
value
Level:0 -2.5000000
Level:1 0.000000
Level:2 0.000000

You only job is to change the "Level:0 -2.50000" which means the enemy is got 2.5 times longer to jump.

Second:
maybe the easiest way to sloe the researh is to change the game speed in th GamePlay.entity
i think this far more elegant way, than change the research time for every research
The best is to change the SLOW SPEED.

researchSpeedData-Slow
researchRateGameSpeedScalar -2.0

Change this value to -10.0 and you will be got your 20h play time :D

Reply #2 Top
Thanks, that works fine! :D

Another question, since I also try to create something like the Star Wars Interdictor Ship: Does anybody know how to include new ship classes in the game? I created the new ship based on the Donuv Battlecruiser, changed things where it seemed useful and saved the file under a new name. But the new ship class doesn't appear in the game...
Reply #3 Top
Did you add it to the capitol ship factories build list? Also, please be aware that the capitol factory doesn't (currently) appear to be able to accept more than the current 5 ships -- people are working to figure out why.
Reply #5 Top
Well, seems that I have the same frustrating problem then...

For now I just created an Interdictor frigate. A capital ship would be fit that role much better though, me thinks.