Question about the AI

I have just a single question for you. How we can force the AI to research high technologies and force it to stop spamming low level units (i.e. frigates).

Thank you.

P.S.

I played with gameplay.constants but I didn't have any success.
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Honestly i don't know if this is possible as i haven't looked into AI behavior yet, I am currently playing with the graphic files at the moment. I would assume though there is a value in the ship or research entity files with something like an AIValue, or AIbuild/research priority, something to that effect anyways. I'm just guessing though but it is something to look for anyways.

Not sure how moddable the AI is anyways, Alot of the AI behavior could be hardcoded.