Large Map Slowdown

So do any onf you experience massive FPS drops when there's like 400 ships on the screen? Is it normal? I can play teh small maps on highest details without any problems. But I was playing a huge map today and even on lowest settings my CPU was strugling. Here are my specs and let me know if I should invest in upgrading cause fo thtis game I toally will!

AMD 64X2 2.2Ghz
ATI Radeon X1650 512Mb
2G RAM
70gig SATA HD (Don't have it RAIDED :( )

So... what to do? New Mobo, +Vid Card, and new processor? I'm trying to keep it low here, and only if it will keep my FPS running smoothly on the massive games.
5,346 views 5 replies
Reply #1 Top
I think i posted this in the wrong section... can anyone move it?
Reply #2 Top
Well, that's around 800,000 polygons (with the average ship count at 2k, which is alittle above normal) rendering a ton of decent res textures.

That's alot of rendering, so be nice!
Reply #3 Top
so... should I dual vid card it up? Or should Iget a faster processor? Or both?
Reply #4 Top
i experience some slowdown as well on large maps, and im fairly sure its not jsut having to do with the number of ships onscreen

almost constantly on a large map AI somewhere will be fighting.... and im fairly sure that when there are enough AI battles going on at once, as there ussualy are in large map battles, the game slows down
Reply #5 Top
A faster processor definitely helps.

I don't think that crossfiring(is that even possible?)a x1650 will get you anywhere.
For a better graphic card you should really look at either
AMD HD 3850/3870 or
Nvidia 8800GT.

You should also check whether your power supply will handle them.