Commodore Thyr

Custom portraits and Custom symbols on ICO

Custom portraits and Custom symbols on ICO

Edited title: Custom portraits and custom symbols

I did some searching and found very little on the topic! I did read in a developer chat that Ironclad wished to have put more character portraits into the game. That's fine. I am glad that they are aware of that. :)

What I would like, however, is the option to put my own portraits in there, and my own faction symbols. If the fear is that people would create profanities and inappropriate symbols, I'm not sure if that's an actual problem. Games such as Dawn of War does this and I found it to work just perfectly. Other games, in other genres, such as Lineage 2 and Pirates of the Burning Sea (user-moderated), also does with the community-created items. The good thing with Sins, being a non-MMO, is that you ultimately can choose who to play with - thus the community would probably moderate itself to an extent.

Am I too far out with this request? It would really be nice, from a role-playing and immersion perspective, to have this option even in multi player (I know that files can be edited for single player).

Edit: Now that I made this thread, I realized that there were several forum sections I hadn't seen before, so I might have missed a thread about this. Sorry about that.
89,863 views 28 replies
Reply #26 Top

Yes a tutorial on this would be sweet or link to info

Reply #27 Top

The pictures themselves are found in one of several Player_Portriat files in the textures folder. To get new pictures to appear in game, you'll need to add them to the PlayerRace file in the Window folder.

Reply #28 Top

Sorry, bit of a n00b with a little scripting.

Do I make a new Player_Portrait_Large.tga and edit the portrait files to point to new file or edit that one (after backup).

Player_Portrait_Large.dds do anything?}:)