Terror Stars finished?

Not so fast!

Why can't we decide what Terror Stars actually do, too? for example, instead of just destroying things, you could set it to hamper research in a wide area around itself. Or you could make it send out mini-ships to engage enemy traders, and so on. Naturally you'd also be able to choose to have it as a regular Terror Star... or perhaps if you really wanted to fund the project, what about combining this? and more!

There is so much you can do with these, please don't leave them as a pure thing.
10,574 views 7 replies
Reply #1 Top
Good ideas, but I would settle for one thing, although I suppose it is easy enough to mod in? I want to be able to play with increased speed for Terror Stars. As it is now, would it be easy to mod that in?
Reply #2 Top
no careares
Reply #3 Top
10 turns construction is way too long. 5 turns would be more reasonable. Also I think they should be destroyed once used. Surviving the death of a star doesn't make much sense.
Reply #4 Top
Why not?
You can survive the demolition of a building, so why shouldn't you be able to survive the death of a star? After all, it is just a matter of distance.
There once was this documentary on TV, where they showed a working Death Star destroy a sun with a giant laser beam (or something the like, they did not go into technical details). It worked fine. If I could only remember the name ...
Reply #5 Top
Was it "Star Wars"? I think it comes on at 9PM CST, Mondays on Discovery Channel...
Reply #6 Top
Shielding against their megadeath cannons? Perhaps that is how they survive?

Anyways, do you have any idea how hard is to move a giant moon sized base 1 parsec per week through hyperspace?
Reply #7 Top
Star Wars Expanded Universe had the Sun Crusher that would destroy a star and its planets but it could survive due to its Quantum Armor. So the Terror Star surviving the destruction of the star is not too much of the stretch of the imagination.