Monday Update to 1.01A now available
from
Stardock Forums
Here's what's new in 1.01A:
New Features:
+ GalCiv AI tweaked so that it bargains more intelligently at lower levels
+ General difficulty level affects which random events will be used (i.e. no more getting clobbered by an advanced story arc when you're just learning the game)
+ New Cut scene: When a player dies, you get a cut scene of ships conquering them.
+ New random event - population boom.
+ Social programs cost slightly less to maintain
+ Details screen now displays how much maint. completed projects use "(X)" by their names.
+ Some random events come later in the game.
+ Technology Trade United Planets issue nerfed
+ AI considers technology trade values more at lower intelligence levels
+ Added 2 new random events
+ Anti-Cheat methods beefed up
+ Metaverse submits difficulty level
Bug Fixes:
+ Metaverse submissions should work for all players
+ Crash bug in diplomacy screen hopefully fixed
+ Terraformer can be built
+ SDNet.lib updated for those who have had trouble submitting scores. Make sure you register with the metaverse.
+ Duplicate building of wonders / trade goods fixed
We decided to update it again today because of the metaverse fix which we think a lot of people have been waiting for.
Stardock Central:
These updates require Stardock Central. Major revisions will be available as stand alone patches but those will be much less frequent. If you don't have Stardock Central, go to the downloads are and download it. Once set up, go to the Software, Drengin, and then click on GalCiv and press the update button next to it.
If you want to see exactly what build of GalCiv you're running, go to settings and have it show revision numbers. TOday's build is 1.01A.31
~SDC~
New Features:
+ GalCiv AI tweaked so that it bargains more intelligently at lower levels
+ General difficulty level affects which random events will be used (i.e. no more getting clobbered by an advanced story arc when you're just learning the game)
+ New Cut scene: When a player dies, you get a cut scene of ships conquering them.
+ New random event - population boom.
+ Social programs cost slightly less to maintain
+ Details screen now displays how much maint. completed projects use "(X)" by their names.
+ Some random events come later in the game.
+ Technology Trade United Planets issue nerfed
+ AI considers technology trade values more at lower intelligence levels
+ Added 2 new random events
+ Anti-Cheat methods beefed up
+ Metaverse submits difficulty level
Bug Fixes:
+ Metaverse submissions should work for all players
+ Crash bug in diplomacy screen hopefully fixed
+ Terraformer can be built
+ SDNet.lib updated for those who have had trouble submitting scores. Make sure you register with the metaverse.
+ Duplicate building of wonders / trade goods fixed
We decided to update it again today because of the metaverse fix which we think a lot of people have been waiting for.
Stardock Central:
These updates require Stardock Central. Major revisions will be available as stand alone patches but those will be much less frequent. If you don't have Stardock Central, go to the downloads are and download it. Once set up, go to the Software, Drengin, and then click on GalCiv and press the update button next to it.
If you want to see exactly what build of GalCiv you're running, go to settings and have it show revision numbers. TOday's build is 1.01A.31
~SDC~