[Original TC] Sins of a Titan

based on the universe i am creating



Sins of a titan

this is the grand project i am planning once the game gets finished and released.
It is a total conversion based on the universe and ideas i create with my artwork
and stories.

The conversion is planned originally with three factions and set past the war
between the 2nd empire and the returning AIs.
The three factions originally planned are as following:

Remnants of the second empire [R2E]

This is the technologically most advanced "race" in the known universe,
the evolutionary successors to our mankind, a spacefaring civilisation for
millenia.
Crushed by Sins of their past they are only a faint image of the former glory of the 2nd Empire of man.

Their whole technology will be based around their capital ships (the titans)
in a pyramid like scheme where you can unlock over the course of you research more
advanced models.
The Titans are the most advanced warships ever concieved, a whole fleet in one ship,
but now that the war is lost extremely rare, hard and ardous to construct even with
state of the art of technology, but even harder to find pilots for those monsters,
compatible mind that will fuse with the cold metal to become machine spirits.

Their frigate and cruiser offensive capability will be very limited and they will have mostly support roles to the Titan warships to balance their abilities and improve their performance.

Even though they have the most powerful Ships availiable they will struggle, because they can´t have them in every place at once.
While they can easily crush any opposition encountered they will have a hard time defending all their borders with only a handful vessels.


example for a titan Mk IV


The Returning AIs [TBS]

The black scourge that was created by man, then locked away in subspace centuries ago
in the first AI war.
Now freed by the hybris of the same they have all but forgotten.
Even though their technology is centuries behind what was availiable to the 2nd Empire, they still managed to crush them with their vast adaptability, incredible replication technology and ruthless exploitation of all ressources they can get.

The AIs employ a swarm like strategy, using cheap, replacable drones to overcome the enemy,
aswell as specialised task forces to cripple the enemy.
Rather than an interlinked technology tree they will follow three distinct doctrines that
allow different boni and advanced ships.

They came over the galaxy like locusts, destroying all biological life in their path.
Even if you manage to hold or destroy the trails of their expedition fleets in these solar systems commander, the far greater threat just looms beyond the horizon.


The independant/lost worlds [LW]

These are the colonies of the 2nd empire that were seperated in the war and have lost
all contact. With their Titan defenders destroyed and almost bombed into oblivion they have suffered through a dark age and are rebuilding what they once had.
Almost ignored by both parties they now find themselves between two giants.
They have to forge an alliance if they are not to be squashed under the heel of
one of the other factions.

Coming from the most various cultures they are a very diverse faction, thats uses "what works" may it be knowledge still carried on from the empire or old technology reinvented with new means.
They don´t have the numbers of the AI forces nor the technology of the Titans, but they have survived the war once before and they intend to do so, again.
Using their skills as former diplomats, traders or pirates their makeshift fleets
will do what is necessary to defend what they hold dear: Freedom!

Using the powers of subversion, stealth and even terrorism they can weaken the giants until they fall.




As you can see, it will be quite a bit of work, but i am very confident to do this.
Personally i plan to do most (if not all) of the codework, balancing and general ruffing through the files, but i also need your help:
Although i am not bad with photoshop i have just begun learning with 3D Programs, so i will need all the help i can get in that department:
-(3D) Artists
-Meshing
-Texturing
-Sprite editing
-Free thinkers
(-Mappers)
(-Campaign design)
(-web design)
If you can do this and are willing to work with me on this mod, ther will be surely something for you to do!

But even if you don´t have any artistic skill whatsoever you can contribute:
We will be needing betatesters, bugfixers, complainers, critzisers, fanbois.
Whatever feedback we can get, whatever ideas and suggestions you might have,
they are welcome!
There will be a long phase with an unfinished product and support is essential.
Although i have already a few designs and can provide sketches for most things i plan
you can make a difference.
As this is an original TC we all can influence the final look and are not bound by
others regulations.

If you are interested a bit of backstory aswell as the novel i am writing about it can be found here:
WWW Link

It is an epic space opera, a story to be told.
8,772 views 9 replies
Reply #1 Top

hope you like this ship
Reply #2 Top
funky care to explain bit more bout exacalibur? (other than its a mythical sword) whazit do how big is it compared to the other one whats its use
nice design anyway i like things that are symetrical and is that top down or side on?
Reply #3 Top
symmetry rocks, but so does well calculated assymetry :P

in any case, guns usually trump all... I dont see any!
Reply #4 Top
Yay titans
i would help but ive never moded before so........
Reply #5 Top
so this is based on your book thing you wrote that I nvr read?

Cool!!

Maby consider changing the name so it isn't based off sins, personaly I think it is a little cheasy copieing the name.

I can make maps for you, just say the word.

Some even claim that I make maps well, I don't preted to be amoung them.


I will test it out, and critisize.

I can also offer ideas if I get any.

I guess my best asset to you is too make maps.
Reply #6 Top
il help when im not working on my mod (or my dow mods or testing a couple of other games/mods) even if it is just with a bit of code here and there
Reply #8 Top
Wow comments :) i like!

Ok:
The Excalibur is basically the superweapon of the titans, at the very top of the techtree, needing many technologies from all sides to build it is going to be the strongest single ship in the game, also the largest with around 15km length (thats about 10x the size of Alan)
Able to manufacture a battlefleet on the fly and also armed to the teeth it will be very hard to stop this behemoth.

The pic above is the top view, the idea for the design came from a flintstone arrowhead :) Its still a wip, but i though it already looked cool so i wanted to share it with you ^^

The name was just a silly idea, to tie it to the game :p no worries i´ll think of something better.

It is true that the inspiration for Alan was moja, since i really like the series and well it is also an intelligent spaceship :)
But it always looked so shoddy so i decided to design alan after it but making it a shining knight instead ^^
For the mod i´ll be using a little different designs, wich is no problem, as alan is no official titan rather a design from a stray colony that have changed the ylayout over many generations.

I will stay with the design shape, but generally the warships will be a little more angular, while keeping the shape with the wings and the fail emerging from the main hull ^^

If anyone is willing to make design sketches for any of the races, everything is appreciated. I want to make this mod in close connection to the community to get the best playing experience for everyone.

Reply #9 Top
the fail emerging from the hull eh? prety crapy hull then  ;) 

anyway looks good so far