Thalan domination of larger maps?

Am I the only Gig/Huge player thats noticed the Thalan's basically completely dominating the games? They seem to have the best colony rush, best research numbers, and best production abilities from start to finish.

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Reply #1 Top
Yep damn right. Now just imagine how much ownage you will get with them in GC2TA! OMG HERE COMES THALANS OMG NOO AHHH!! Last thing they ever said. Hell even the meatbag killing Yor are like AHH EFFF! Hell just look at ants that live outside your house. Now imagine them the size of Thalans. What more needs to be said. Now I will say that the Krynn and Yor are now a close 2nd. I am still trying to feel for the full furry of the new Yor. But ya its wise to kill of the Thalans quickly yourself or make everyone go to war with them. Man the 20th can't come soon enough...
Reply #2 Top
I don't know much about thier AI, because I'm always playing them. They are completely amazing, and probably should be nerfed. (i'm talking DA, not TA)

The real fuel for me is anomolies. That makes all those cheap factories run for a lot longer. Combined with econ/pop bonus you come out of the colony rush with a huge advantage.

The other engine is getting constructors going earlier than everyone else...

Play a non-crowded map, and it's a cakewalk.

Reply #3 Top
Well, simply put they expand faster then anyone else, end up with higher totals across the board (research, production, military) and then proceed to steam roll the game. I have 4 A.I's at war with them right now in my current game and... its not really stopping or hurting them, in fact its having the opposite effect of what I wanted when I provoked the war's, the Thalan's are expanding through conquest. Against the Drengin, Korath, Yor, and Terrans. And even with the many wars they still have the most powerful military by a fair margin, an almost 400% tech per turn lead over the nearest A.I (I'm barely keeping up with them now and was far behind for some time), and so forth.
Reply #4 Top
The Krynn dominate my TA games... what makes them so good? Super Spy isn't exactly the most powerfull ability ;)
Reply #5 Top
torian in my games always rules :D i hate that green color which cover 50% of the map... and i play thalan ;) i think the most unbalanced thing is Evil.
Reply #6 Top
Hi!
Thalan domination of larger maps?

Gentlebeings ;) , please do state your game difficulty level when you start whining about some race completely dominating your games. You can not expect ot get any answer ot even attention from just saying "X rules". Please give more data, to enable dev's to draw some conclusion from it.

Speaking of Thallans: in all my maso+ games they were always underdogs, a prey for evil civs or me. They were so unlucky I actually excluded them from my recent two games, that were mostly dominated by evil civs, that tend to attack early, when other civs are not ready for a war, and usually gain enough advantage from that early war to dominate mid-game - until I wipe them out. ;)

BR, Iztok
Reply #7 Top
I'm playing on Tough at the moment.
Reply #8 Top
I play on Masochistic and I've found that the Thalans do expand very quickly. Their colonies range over a lot of the map, but are thinly scattered in some places, so that makes them easy prey for an early limited war. Declare war on them early and pick off some outlying planets, and then maybe make peace before they have much of a chance to get their war machine going in your direction.

Kzinti empire2.JPG Sentient species taste better...
Reply #9 Top
It has been my experience that the Thalians expand quickly unless they are terminated early.

Tough
Large galaxy
All races and 8 minors.
Reply #10 Top
The Krynn dominate my TA games... what makes them so good? Super Spy isn't exactly the most powerfull ability


They do have a neat economy: most of their unique buildings doesnt cost that much (save the order of krynn) ... consulate is a good start. Influence still gives tourisme money, not as much as previously, but still a pretty penny. Good moral (e.g. from temple of krynn) gives fast reproduction rates which in turn yields a good cash flow and high influence.
Its all about the unique tech trees now!
Reply #11 Top
The Korath in my games (normal difficulty) usually dominate thanks to their stupid spore ships. They never are able to spore a planet of mine because I'm always ready for them and send an interceptor with 15 pc per turn. They had a nice portion of the map until they got me mad ;) (they now face certain doom even though their military is twice as strong as mine) (thier military ranking nearly halved once I attacked)...XD

Stupid Korath

P.S. I play for fun so I only play on normal...
Reply #12 Top
In my opinion you shouldn't play with the thalan or acreans in any game. I find they both expand quickly. So i have always left them out. Unless i think i chould take them. Oh well what can you do when a computer is smarter than you. (at certin things of cource. A computer didn't know you chould wiggle your toes)
Reply #13 Top
For me, the races that end up doing the best are the Krynn, Alterians, Terrans, Torrians, and Thalans.
Reply #14 Top

.... usually they spread really quickly early, then stay in a nice little shell for a while as they build up, then start expanding again on the gigantic maps that I've played.. I have noticed unless you crush then really early (when they're still weak due to lack of... well, anything) you're in for a long fight...

 

I usually play on normal on gigantic maps... so I usually get killed by those stupid bugs :-P

Reply #16 Top

 

I tend to exclude Terrans when I play as another race because their diplomatic bonus is so high that I can't trade for stuff because they are so greedy.  They literately turn down offers that would greatly increase their tech because of their diplomatic bonus.

I tend to play the tiny maps because the games last long enough as it is.  I'm currently at crippling level with the AI level set to genius.  I play as a race until I've beaten the game then pick the next race before going up in difficulty level.  (Maybe I should go through the mapsize as well).

In tiny maps taking out the civilization capital is usually enough to cripple a race.  In a huge map this isn't the case because there are a lot more planets.

Reply #17 Top

Some races are better at lager maps, some at smaller... So its definatly worth variaing size and civ.

Recently fineshed a tiny as Arcea, now working on DL campain and a large as Korath. Spores are fun.

 

On topic. Thalans do seem to dominate, but not in a totaly overpowered way. One solution, build starbases!:grin:

Reply #18 Top

As far as actually "dominating" in the sense of "winning", most AIs are pretty varied in my games - the Drengin are bugged beyond repair (though they do well if switched to another race personality) but all the others can do well. I've just run into successful Arceans for the first time ever on TOA.

However, in terms of colonizing, the Torians and Thalans tend to spread like disease - usually colonizing more then three times as many planets as other races do. They would always win, except for some key weaknesses - the Torians leave a lot of their planets undeveloped and the Thalans, quite literally, cannot fight a war to save their lives. In addition they frequently are ganged up on by other AIs, not to mention myself.

I also like to try to ally with the Thalans, in particular - they're fairly passive and it's not hard to do. Then I can take advantage of their colossal economy and soak them for bcs.

Reply #19 Top

There are two games I played where the Drengin did quite well.  The map was gigantic, the AI setting was genius.  In one game I remember that the Drengin had build up a couple of starbases to mine military resources and they had maxed a couple of military starbases to help their ships.

Reply #20 Top

Yeah I always wonder why are the Thalians and the Krynn are the most powerfull in the game.